All Portal Locations and Codes in MW3 Zombies, How to Use Portals in the MW3 Zombies?

modern warfare 3

“Modern Warfare III” was released on November 10, 2023. It is a first-person shooter developed by Sledgehammer Games and published by Activision. The game is the twentieth entry in the “Call of Duty” series and a direct sequel to “Modern Warfare II”. Available for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S, the game is set in a realistic modern setting and follows Task Force 141 as they track down Vladimir Makaro, a Russian ultranationalist masterminding global chaos. Husband’s story.

Multiplayer includes remastered maps for Modern Warfare II, and the debut of a new open-world Zombies mode. It was originally conceived as an expansion and later evolved into a standalone game. The game uses the IW 9.0 engine and collaborates with Treyarch to develop the zombie mode. This version will be officially released in August 2023, with a demonstration event and public beta held in October.Some platforms treat it as a DLC expansion, missing the Platinum trophy on PlayStation 5

All portal locations and codes in MW3 Zombies

There are a total of 17 portal locations in MW3 Zombies, but we only gave 16, leaving two. We’ll update here when we find out about it:

portal location

coordinate

describe

Zarawan City-C5

north

Hotels north of the city of Zarawan. Top floor, near The Rook. Avoid traps and portals near the bed.

Harbor Area – C4

far left

Harbor, inside the train carriage closest to the sea.

Levin Resort – C1

upper left

Buildings above Levin Resort. Second floor, near the stairs leading next door.

Popov Power-D1

orange area

The tunnel in the orange area, with some crates next to it on the east side of the tunnel.

Popov Power-E1

storehouse

Warehouse above Popov Powers. On the top floor, near the windows and the bridge that connects the two.

orlov military base

I2

In the upper right corner, in the lane near the missile silo, there is a blue toolbox next to it.

Hardika Farm-H4

The west

Inside a blue house near the kitchen in a small town near the border of the Orange Zone.

Shaheen Estate-H7

island

The island near Shaheen Estate. The second floor of the house, in the same room as the French bulldog painting.

Shaheen Estate-H8

mini military base

Just south of the small military base at Shaheen Estates, behind the shipping containers near the Ninja Painting.

Suburban Zarawan – F8

South

Gym on the outskirts of Zarawan, close to the showers.

Zarawan City – D6

top of building

Zarawan City, marking the top floor of the building with a white board and a photo of flowers next to it.

Zarawan Suburban – F6

near red zone

The hotel is located near the border of the red zone, and the second floor is next to the stairs leading to the third floor.

Low Town-H5

orange zone

The hut in the low town on the west side of Hardika Farm, the portal at the end of the wall.

Popov Power-F2

power plant

The middle power plant in Popov Power Plant, accessible by climbing a ladder.

Levin Resort – D3

office building

An empty second-floor conference room in an office building in the Orange District.

Old Town – F5

suburbs

On the outskirts of the old city in the Red Zone, facing south. When you get close enough, a portal will appear.

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There are more than 24 codes available so far, and we have found the locations of most of them except the ones given below.

portal code

Teleport location

taranov outpost

Found on the wall inside Taranov Outpost.

Raven Resort

Located at Raven Resort.

Hamza Bazaar

Located on three pillars in Hamza Bazaar.

Uzkistan Community Center

Currently at the Urchikstan Community Center.

Zahoor Ranch

Jump on horseback at Zahoor Ranch.

Zarawan City

Found on the back of a billboard in Zarravan City.

abtar college

The stone walls of the Abtar Academy.

Tishline Avenue

Located on the blue and white walls of Tishirin Parkway.

Aboud Apartments

Located on the bedroom wall of Al-Abboud Condos.

Freight to Uzkistan

Found on the crane heart of Uzkistan Cargo Company.

hadida farm

Appearing on the barn wall at Hadida’s farm.

Hamza Bazaar (West)

Located on the wall of the building on the west side of Hamza Bazaar.

nar bathroom

Found on the back of the satellite dish at Nahr Bathhouse.

Haicheng

Located on the underground wall of Seatown.

Shaheen Estate

Located on the underground wall of Shaheen Manor.

orlov military base

Found on a wall inside the Orlov Military Base.

Zradiyev Array

Located on the wall inside the Zradiev Array.

suburb of zaravan

Located on the underground wall of the outskirts of Zarawan.

Riviera Gallia

Found on the side of a hut on a floating platform on the seaside of Gallia.

southwest seaside of gallia

Located on some rocks on the beach on the southwest seaside of Gallia.

low town

Located on the back of a billboard in Low Town.

Popov Ball

Found on the ground wall of Popov Electric Company.

Shorrock Opera House

Located at Shorrock Opera House.

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These codes act as waypoints to various areas in the game, making it easier for players to navigate and explore. Experience the thrilling world of gaming here, we constantly bring you the latest trends and provide valuable tips to immerse you in the excitement of the gaming world. Get ready to improve your gaming knowledge and skills at NEWSTARS Education!

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How to use portal in MW3 Zombies?

To use portals in MW3 Zombies:

  • Runes Found: Look for a set of three rune symbols on the wall.
  • Explore the area: Look closely at the arched runic structure nearby.
  • Shoot in order: Shoot each rune in the order you see it in the nearby arch.
  • Activate the portal: Once sequenced correctly, the arch will transform into the “Zero Point Interdimensional Portal”.
  • Pay the Toll: Activating the portal costs 1,000 Essence.
  • Enter the portal: Go inside and it will take you back to where you found the original rune.

This fast travel system helps you move quickly around the map or quickly escape from zombie hordes!

How to use code in MW3 Zombies

To use the code in MW3 Zombies:

  • Distance matters: to activate a code, move closer to its designated location; otherwise they won’t appear.
  • Special Code Entry: Shoot three stones in a specific order to enter the portal code.
  • Code Activation: Entering the correct sequence activates the code, enabling its functionality.
  • Points Cost: Using the code will cost you a total of 1,000 points.
  • Transportation: Once activated, the code will take you to a predetermined location on the map.
  • One-way passage: The code serves only as an exit; to teleport elsewhere, use a separate guide to find another entrance.
  • Code Revisit: Upon reaching a new location, the code appears again for potential further teleportation.
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Modern Combat 3 Game Trailer

Modern Combat 3 gameplay

“The gameplay of Modern Warfare III (MW3) is reminiscent of its predecessor Modern Warfare II and other Call of Duty games. The single-player campaign provides a dynamic experience with a mix of linear and open-world missions called ” Open Combat Missions.’ These missions give players the freedom to choose their own approach, whether choosing open combat or employing stealth and ambush tactics.

Adding on-screen maps, including tactical maps outlining objectives and equipment locations, enhances player navigation. In multiplayer, players can enjoy all 16 maps in Modern Warfare II and vote for maps in the matchmaking lobby. Notably, the beloved “red dot” minimap returns, allowing players to track enemies while firing unsuppressed weapons.

Classic game modes like Kill Confirmed and Hardpoint make a comeback, while the new Brutal mode pits three teams of three players against each other. The multiplayer experience includes an AI-powered moderation system that addresses toxic behavior in real time. Post-launch plans include the release of at least 12 new 6v6 multiplayer maps, with regular additions of fan-favorite Modern Warfare II maps.

Additionally, MW3 introduces an innovative open-world PvE Zombies mode developed in partnership with Treyarch and Sledgehammer Games. In this mode, up to 24 players form independent teams on a large map and face zombies and AI-controlled human enemies at the same time. Unlike traditional turn-based survival, the game uses a “zone” system with different difficulty levels.

Players can complete objectives, collect loot, and participate in story missions that drive the narrative. The mode also features an interesting mechanic called Aetherstorm, which starts 45 minutes into the match, giving players a 15-minute window to extract loot. Core elements from previous Zombies modes, such as weapon wall purchases, Perk-a-Cola drinks, and mystery boxes, return for a rich and immersive gaming experience. ”

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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