Arcane Odyssey Magic Tier List, Arcane Odyssey Wiki, Builds And More

Odyssey Wiki

Arcane Odyssey is a Roblox game developed by Vetex and is the third game in the Arcane universe. It’s a complete reimagining of the Wizarding World, set against the backdrop of the sea of ​​war. In the game, players will embark on an epic journey across these oceans as different kingdoms wage war for ownership of the Sea Curse. The game offers a variety of environments, from sunny beaches to wintry wastelands, for players to explore. Players can also battle each other or team up as a clan to rule the oceans. The game also includes bosses that players can challenge throughout the story, as well as a variety of terrifying enemies and sea creatures. There is also a collaborative encyclopedia for players to learn more about the game.

Odyssey magic level list

It’s best to focus on playing the Magic card you enjoy and not worry too much about its tier ranking.Also, it’s important to remember that tier lists are subjective and based on personal opinion, so your own gaming experience may vary

S class

  • lightning magic
  • light magic
  • Explosion magic
  • plasma magic

Class A

  • glass magic
  • poison magic
  • Gray magic
  • Shadow magic
  • fire magic
  • Magma Magic
  • ice magic
  • water magic
  • metal magic
  • snow magic

Class B

  • sand magic
  • crystal magic
  • Earth magic
  • wood magic
  • acid magic
  • wind magic

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Best Magic in Odyssey

In Odyssey, magic is a popular form of combat and one of the three main build options available to players. There are 20 base spells to choose from, each with its own unique strengths and weaknesses. Players can only choose one spell when creating their character, but can unlock more by investing character points. Certain magic can be combined with other magic to become more powerful, and players can unlock new magic through awakening. Non-magical builds can also choose to forget their first magic.

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Odyssey Build

Build titles are determined based on your build mix as well as your overall skill points. For the purposes of this table, they should be divided into layers.

Standard Tier – Berserker, Mage, Warden, Warrior (+99)

Middle level – Magician, Knight, Juggernaut, Paladin, Warlock, Warlord (+49)

Low Level – Scholar (+24)

detail

standard

middle

low

rookie

0-99

0-49

0-24

newbie

100-199

50-99

25-49

apprentice

200-299

99-149

50-74

initiate

300-399

150-249

75-99

Build statistics

Vitality – Increases your body’s durability, thereby increasing your maximum health and allowing you to take more damage before dying.

Each point of vitality increases your maximum health by 4 points.

Magic – Increase your magical knowledge, allowing you to use more powerful spells, master a variety of magic, and more.

Each spell requires a certain number of magic skill points to use, or can be customized.

Strength – Improves your athleticism, allowing you to use stronger melee attacks, master multiple fighting styles, and more.

Each fighting style technique requires a certain number of Strength skill points to use, or can be customized.

Weapons – Increase your experience in using weapons, allowing you to use stronger weapon abilities, master advanced weapons, and more.

Each weapon skill requires a certain number of weapon skill points to use, or to be able to be customized.

Statistics build list

Building on vitality

  • Watcher – Vibrant (more than 60% of stat points spent on it)
  • Paladin – Vitality/Magic (40% or higher each)
  • Juggernaut – Vitality/Strength (40% or higher each)
  • Knight – Vitality/Weapons (40% or higher each)
  • Savant – Mixed stats (15% or more of all stats)
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Vitality based builds will get:

  • Psychic Weapons – (Weapons that expand with their life force, allowing them to use unique abilities involving their mind and soul.)

Magic-based build

  • Mage – Full Magic (over 60% of stat points spent on this)
  • Paladin – Magic/Vitality (40% or higher each)
  • Warlock – Magic/Power (40% or higher each)
  • Magician – Magic/Weapons (40% or higher each)
  • Savant – Mixed stats (15% or more of all stats)

Magic-based builds will get:

  • Rare, lost and ancient spells
  • arcane weapon
  • Magically Forged Weapons
  • lost ancient magic

Strength-based build

  • Berserker – Full Power (over 60% of stat points spent on this)
  • Juggernaut – Strength/Vitality (40% or higher each)
  • Warlock – Strength/Magic (40% or higher each)
  • Warlord – Strength/Weapons (40% or higher each)
  • Savant – Mixed stats (15% or more of all stats)

Strength-based builds will gain:

  • Rare, lost and ancient technologies
  • Strength weapons (probably a post-launch feature: weapons are large and require a minimum strength stat to equip, but scale with strength and weapon changes)
  • lost fighting style

Weapon based build

  • Warrior – All weapons (over 60% of stat points spent on this)
  • Knight – Weapons/Vitality (40% or higher each)
  • Magician – Weapons/Magic (40% or higher each)
  • Warlord – Weapons/Power (40% or higher each)
  • Savant – Mixed stats (15% or more of all stats)

Weapon based builds will get:

  • Rare, Lost and Legendary Weapons
  • Artisan Weapon – (Weapon)

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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