Ark Survival Ascended Patch Notes, Ark Survival Ascended Turkey Trial Start Time

Ark Survival Ascend Patch Notes

On December 8, 2023, a major update was rolled out, namely server version 32.12 and client version 32.11. This major update brings substantial changes and improvements to both the server and client sides of the game, enhancing the overall gaming experience for Ark: Survival Boost players.

v32.12 (server) v32.11 (client) – August 12, 2023

Turkish trial underway

Event-specific recipes are now located on the blacksmith shop instead of the cooking pot

  • Fixed various issues with Tek Forcefield
  • Fixed an issue that prevented doors from being placed in doorways when building in an open vacuum chamber
  • Fixed Tek Forcefield fuel consumption rate
  • Fixed an issue that caused certain dinosaur attacks to appear jittery on servers
  • Fixed an issue where unconscious players were visually sinking through ceilings and floors
  • Adjusted woolly rhino socket, poop and babies laid outside rhino eggs
  • Fixed an issue where the death mark would not appear if the player died while logged out
  • Prevent boss from teleporting aquatic dinosaurs using Tek Launcher
  • Thylacoleo AI now jumps from trees more consistently and correctly
  • Fixed being unable to dismount using E if you were recently hit by a crowd control buff
  • Prevent Basilosaurus from producing oil as babies (or when they die) to make it easier to feed them by hand
  • Tartar War now correctly increases melee damage
  • Arthropod no longer introduces wild levels of oxygen because it does not use oxygen
  • Fixed some aspects of Tek Chest not working properly on servers under stress
  • Fixed height loss on hover when using Tek Chest
  • Fixed an issue where the Fishbird hunting and retrieval abilities would sometimes not work
  • Fixed an issue where crops grown in crop plots disappeared in single player after logging back in
  • Fixed issue with Industrial Grinder sorting its imprints like items
  • Industrial grinders now use remote/wireless processes
  • Turrets now respect the number of turrets in range regardless of tribe
  • Fixed an issue where resolution scale settings were sometimes not saved
  • Fixed an issue where plant species X would sometimes not grow correctly on rafts when the server is restarted
  • Fixed an issue where Basilosaurus attacks would sometimes cause the server to be under pressure if it did not register
  • Fixed an issue where rafts could sometimes be pushed under the raft when disassembling it
  • Fixed an issue where elevator platforms would sometimes sink under grids or structures and become stuck
  • Fixed multiple fuel consumption structures that would sometimes stop consuming fuel after a server restart
  • Fixed Flyer landing jitter issue
  • Grass should no longer pass through player ceiling structures
  • Fixed an issue causing short player characters to float while piloting a raft
  • Added a better indicator for placing secret doors to avoid accidentally building with them
  • Fixed Rhyniognatha picking up enemy mobs in PVE using AllowFlyerCarryPvE=True
  • Fixed an issue with Protodontosaurus getting stuck on babies being removed from the pouch
  • Fixed an issue where eggs would sink to the floor after a server restart
  • Fixed an issue where the rubber band would sometimes appear when the dinosaur was close to the driver
  • Fixed an issue with being able to place doors that clip into terrain
  • Fixed color placement for large walls backwards
  • Allows walls to be placed on both sides of the foundation
  • Allowing posts to be placed on fence supports
  • Fixed an issue where Therizino and Raptor were unable to harvest baby dinosaurs
  • Fixed Tusoteuthis being able to instantly delete players and dinosaurs through the world barrier
  • Fixed a camera issue related to logging back into bed on the server
  • Using “Transfer All” on Tek dedicated storage now ignores the player’s weight capacity
  • Fixed an inconsistency issue with harvesting tiny creatures
  • Fixed Pelagornis missing 80% weight reduction in organic polymers
  • Fixed an issue where player’s stamina would sometimes be depleted while riding a dinosaur underwater
  • Fixed an issue with teleporting large dinosaurs using the Small Tek Teleporter
  • Fixed an issue with Tek Teleporter getting inventory ranking from clan placement settings
  • Increased the industrial cooking pot’s maximum water capacity to 10000, so the maximum craftable quantity is now 100
  • Added option to Industrial Cooking Pots and Crock Pots to set specific item categories to auto-craft when auto-crafting is enabled
  • Adjusted single player default fuel consumption to 0.25 -> 4.0 for easy, 0.5 -> 2.0 for medium, and kept at 1.0 for difficulty
  • Fixed flickering issue with dinosaur-based unconscious players
  • Fixed an issue where unconscious players were teleported into boss fights
  • Fixed fast drag body “G” key binding
  • Fixed an issue where the fishing UI timer countdown was incorrect
  • Toilets now need fresh feces to destroy the raw meat inside
  • Fixed an issue where some resources were not stacking when using custom resource stacking
  • Fixed an issue where some dinosaur harvests were inconsistent when the server was under heavy pressure
  • Fixed Rhinognathus movement on the ceiling
  • Tek and heavy turrets can now be placed on raft/platform saddles when OverrideStructurePlatformPrevention is set to true (officially set to False)
  • Protodont’s drag weight has been reduced to 180
  • Fixed an issue where the Tek Gauntlet coordinates displayed on the extended HUD were correct
  • Fixed an issue with Tyke Leggings damaging their own structure through super running
  • Fixed an issue where Carcha would not drop Giga Hearts
  • Fixed an issue where levels would sometimes not load correctly when re-logging in inside a cave
  • Fixed an issue where players were able to shoot underwater with Tek Chestpiece and weapons that are normally disabled underwater
  • Fixed an issue where torches placed on the belt would not scare Troodon away
  • Fixed various map issues
  • The current death cache icon is no longer hidden when the player is close
  • Fixed an issue where the mouse would sometimes get stuck on the multipurpose menu
  • Fixed the issue of wild Tusoteuthis frequently dropping hatred
  • Fixed an issue where the radial scroll wheel icon didn’t always line up with various screen resolutions
  • Adjusted the appearance of TEK blots to make them easier to read
  • Cellar door HP has been reduced to match other similarly sized doors
  • Fixed various paint window issues
  • Fixed an issue that could cause dinosaurs to fall into the grid when transitioning from water to land
  • Rhyniognatha now uses the snap and snap mode you last set
  • Fixed an issue where objects held by Rhinognathus would sometimes visually increase in size
  • Fixed an issue where Rhinognathus was unable to pick up objects placed using snap placement mode
  • Fixed Rhinognathus being unable to put objects back into place in single player
  • Fixed an issue where objects would disappear if picked up by Rhyniognatha and flew out of the pickup location
  • Fixed issue with placing floating foundations using rafts
  • Fixed an issue with mounted dinosaurs shaking/walking forward when equipped with a weapon or telescope
  • Adjusted the default imprint timer in single player games
  • Fixed an issue where Caerukus was not spawning on one of the icebergs
  • Correctly tamed dinosaurs no longer award XP or share XP
  • Reduced the extreme number of crystals located in the Upper South Cave
  • Fixed an issue with Tyke Leggings that allowed you to equip weapons while super running
  • Disable various console commands used to gain visual advantages (we will continue to monitor and disable more commands as needed)
  • Rhinognathus’ resin armor reduced to 80% of incoming damage (was 55%)
  • Rhyniognatha’s resin armor (vs. Tek) nerfed to 65% incoming damage (was 40%)
  • Rhinognathus’ movement speed is reduced by 50% when carried
  • Rhinognathus base health reduced from 1400 to 900
  • Rhinognathus base weight reduced from 1200 to 1100
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Ark Survival Summit Türkiye Trial Start Time

The highly anticipated Turkey Trial event for Ark: Survival Ascend will begin on Friday, December 8, 2023 on PC, Xbox Series X|S, and PlayStation 5. Originally scheduled for shortly after Thanksgiving, the event was delayed due to release setbacks for the console version. This festive event will bring players a thrilling scavenger hunt experience as they face off against genetically modified murder turkeys.

Throughout the event, participants can make a variety of items, such as Turkish costumes and ugly sweaters. An exciting twist on the event is that it is delivered through CurseForge, allowing unofficial server players or single-player mode players to host events at their convenience without having to wait for the development team to update the client.

The event is considered a test for the development team and can serve as a proving ground for future celebrations. Still, glitches or server issues may arise, but the goal is to pave the way for more engaging content in the future. This Trials of Turkey event marks an exciting addition to Ark: Survival Ascend, providing players with a seasonal adventure and a taste of what’s to come in future events.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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