Backpack Battles 0.6.1 Patch Notes and Updates

Backpack Wars 0.6.1 Update

First, we’re making some changes to the starting inventories of both classes. Now you get more bag space from the start and more gold in the first round. This means you have more options for planning your early game strategy.

We’ve also adjusted the price of rerolls. After three rolls, the cost of the next round is now 2 gold coins, increasing to 3 gold coins after nine rolls.

Excitingly, we’re introducing a new common item called Coal. You can insert it into weapons and armor like a gem.

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Backpack Battle 0.6.1 Patch Notes

This week we have big experimental changes – let’s find out which ones we like.

It might be a little wonky due to class balance, but don’t worry, we’ll keep an eye on that:

balance:

  • Both levels now start with more bags, more gold, and fewer items
  • Now, after 3 and 9 rerolls, the reroll cost for the round increases
  • Now select subclasses in round 7 (down from round 8)
  • Fancy Sword: Cooling time 1.8 seconds -> 1.7 seconds
  • Mana Orb: Removed mana limit and overflow effects
  • Reworked Manathust: Removed mana limit, lifesteal triggers mana gain and is increased by vampirism. Accuracy 90% -> 100%
  • Falcon Blade: Cooling time 2s -> 2.2s
  • Carrot Gubert: empowerment duration 5 seconds -> 4 seconds
  • Corruption Crystal (Inventory): Cooldown 4.5 seconds -> 5 seconds
  • Mr. Struggle cooling time 2.5s -> 3.0s
  • Piercing Arrow: Change star shape, lucky chance 50% -> 40%
  • Reflection effects now reflect timed buff/debuff stacks with the same duration (this affects Ruby Eggs, Ruby Dragons, and Mr. Endeavor)
  • Steel Gubert: Block 14 -> 16
  • Death’s Scythe: Stamina consumption 2 -> 1.5
  • Deck: Now provides +2 Luck at the start of combat
  • Lucky Piggy: Chance 20% -> 25%
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repair:

  • The critical hit numbers are huge again!

other:

  • Default combat speed can now be reduced to 0
  • Added particles for Carrot Gubert
  • Temporary buff/debuff stacks now display their duration in the combat log, and when they time out, they are logged as timed out
  • Rewrite Blood Gubert
  • “Reflection” tag added

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