Crusader of Centy Walkthrough, Guide and Gameplay

Century Crusaders

Crusader of Centy is an engaging action-adventure game created by Nextech exclusively for the Sega Genesis console. The game is set in a world filled with vicious monsters that pose a serious threat to humanity, and follows the journey of Corona, a young boy who has just turned 14. Faced with the responsibility of inheriting his late father’s sword, Corona must use his newfound abilities to protect his fellow humans.

Gameplay in Crusader of Centy uses a top-down perspective, allowing players to explore a vast and intricately designed world. The main focus is on fighting various opponents using Corona’s trusty sword. Additionally, players must solve a series of puzzles that hinder their progress, requiring strategic thinking and problem-solving skills.

As the engaging storyline unfolds, Corona meets and befriends many animals who become an integral part of his quest. These animal companions are valuable allies, aiding Corona in his battles and helping him overcome obstacles. Each animal has unique abilities and attributes that effectively serve as weapons and tools. By harnessing the special talents of these companions, players can access previously inaccessible areas and uncover hidden secrets.

Crusader of Centy offers an immersive and thrilling gaming experience that combines action, exploration and puzzle elements. With a compelling storyline, dynamic gameplay mechanics, and the addition of animal allies, the game draws players in and lets them join Corona on his epic mission to secure the future of humanity.

Century Crusade Strategy

  • Sun City – Corona 14th Birthday

    • Received your father’s sword from your mother as a birthday gift.
    • Hear the sound of fireworks outside and see your friends heading outside to send the warrior Amon into battle.
    • Talk to your mother and she asks you to report your birthday to the king.
    • Head to the castle on the north side of town.
  • Rafflesia School – Elementary Course

    • Talk to Daffy to learn about the course.
    • Enter the beginner course and chop down grass, boxes, and chests to collect Mullins.
    • Progress through the course, chop down mounds of dirt and solve puzzles.
    • Find the “Monster Crossing” sign and go right to encounter some monsters.
    • Go left and hit the red switch block to remove the tree and reveal a swarm of bees.
    • Click on the next red square to remove the pillar and continue through the course.
    • Open the chest containing the Bronze Medal and exit the track.
  • Rafflesia School – Sword Throwing

    • Re-enter the training ground and enter the house.
    • Pay 20 Marin to the sword thrower to learn how to throw a sword.
    • If you don’t have enough marlin, go back to the beginner course and collect more.
    • Leave the training ground and return to Sun Town.
  • Suntown – Trouble in Dahlia Valley

    • Go to the house with the two doors and talk to the person inside.
    • Learn about his sister in Dahlia Valley and his inability to go there.
    • Head to Dahlia Valley.
  • Dahlia Valley – Big Bad Wolf

    • Use ladders and climbing walls to climb up the mountain.
    • Throw the sword at the blocked door to release the water and reach the house.
    • Enter the house and throw the sword at the wolf boss to defeat him.
    • Talk to the old lady and she will tell you about the fortune teller in Sule Town.
    • Return to Sun Town.
  • Suntown – Talk to the animals

    • Visit the fortune teller’s tent in the square and talk to her.
    • Gain the ability to talk to plants and animals, but not humans.
    • Return to your home and talk to your dog Mac and he will join you.
    • Interact with other animals and talking flowers in the square and town.
    • Return to Dahlia Valley.
  • Dahlia Valley – Jump!

    • Go to the top of the mountain and enter the cave on the right.
    • Talk to the rabbit and learn how to jump by being thrown onto rocks in the water.
    • Leave the area and head to Anemone Beach.
  • Anemone Beach – Octopus

    • Navigate along the cliff, hit the switch, and head north.
    • Defeat the octopus boss by dodging his attacks and throwing swords at him.
    • Release Chili the Penguin who joins your party.
    • Leave the area south and head to Hot Daisy.
  • Hot Daisy – Quick View

    • Work your way through the area with Chilly, dodging obstacles and freezing lava.
    • Reach the lava fountain and freeze the lava to continue.
    • Continue left and take the exit towards Burn Daisy.
  • Burning Daisy – Shuffler

    • Enter the cave and solve puzzles to progress.
    • Push blocks, avoid fire, and defeat the Shuffler Boss by chopping off the right blocks.
    • Free Cecil the Squirrel.
    • Exit the cave and head south and north to Aires.
  • Iris – You’ve lost weight!

    • Follow the one-way path until you reach a dead end.
    • Hide in the hole to avoid the floating green spikes.
    • Jump over the lava to reach the Life Apple on the island.
  • Arriving at the village:

    • From the northeasternmost point, throw Cecil’s sword northeast to hit the switch, releasing the lava.
    • Go north, then west, south, then west again to reach the village.
    • Go north, talk to the flower next to the giant cave, and buy the information twice.
    • Return south to the village.
    • Continue west.
  • Navigation path:

    • Keep going until you reach the next dead end.
    • Throw the sword northeast again to jump over the new lava.
    • Go north, jump over the next lava pool, and grab the money bag.
    • Continue north to the next village.
  • Villages and Racecourses:

    • Head to the squirrel hole in the northeast corner and repair the hole in the floor.
    • Talk to Daddy Squirrel and get the Apple of Life.
    • Talk to the rabbit in the cave to the left to learn about the Tower of Babel.
    • Visit Ramsay’s Cave in the northwest corner to get a replacement kitten and egg bomb.
    • Head west to the racetrack.
    • Talk to the rabbit and agree to race the cheetah for 20 marin.
    • Talk to Flash the Cheetah and give him 50 Marin to slow it down.
    • Defeat him in the game to have him join you.
  • Leaving the track:

    • From the village go south, then west.
    • Select “Flash” and jump over the big hole.
    • Jump over the obstacles and you will turn into a slime.
    • Go south, then east, then north to meet other slimes.
    • When Amon arrives, run towards the slime’s cave.
    • Talk to the Slime Mother to get instructions to talk to Krillin.
    • Go to Krillin’s house, talk to him, then return to the Slime Cave.
    • Speak to Horse Slime again to get instructions for entering the Witch’s House.
    • Go to the star in the southwest corner and beat ten times inside it to open the door.
    • Talk to the witch and she will open the door in the back.
    • Talk to the mirror to learn the “Chicken, Grain, and Wolf” puzzle.
    • Solve puzzles by pushing objects in the correct order.
    • Talk to the witch again, turn back into a human, and the caterpillar fragment will join you.
    • Jump on the blocks and over the hole, select “Flash” to exit.
    • Head south to the Camellia Desert.
  • Camellia Desert – Puzzle Time

    • Go south until you hit a wall, then turn west to reach a large whirlpool.
    • Go west through the vortex.
    • Solve the block moving puzzle and move the red block to the fuse.
    • Chop the red block next to the fuse to open the area.
    • Keep going west and if you follow the path to the north you’ll find a hidden Life Apple.
    • Use Flash and Cecil to reach the Apple of Life.
    • Stand on the left side of the left area in the middle of the vortex.
    • Throw the sword at the red block to open the area to the west.
    • Go west, then south, to a large area filled with spikes and holes.
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Century Crusade gameplay

Early in the game, Corona undergoes a significant transformation, losing the ability to communicate with fellow humans but gaining the extraordinary ability to talk to animals. When Corona forms a unique connection with these extraordinary creatures, a whole new world of possibilities opens up. Get ready to team up with an incredible cast of animal companions for a thrilling adventure!

Leading the pack is Corona’s loyal pet dog, Mac (or Johnny, depending on your version of the game). Mike becomes an invaluable ally, using his powers to immobilize enemies, giving Corona the perfect opportunity to attack. But Mike is just the beginning – get ready to meet a variety of delightful animals, each with their own extraordinary abilities.

Enter Chilly (Penguy in the UK version), a charming penguin who brings an icy touch to Corona’s sword. Witness the power of ice as Corona’s attacks become more powerful. And this is just the beginning! As the game unfolds, Corona has the ability to equip two animal abilities simultaneously, allowing for a variety of combat strategies.

Get ready to encounter a total of 16 animals throughout your journey, each with their own unique talents and skills. With their help, Corona’s path is filled with endless possibilities and thrilling encounters. Unleash the full potential of this unique bond and be prepared to overcome the challenges ahead. The animal kingdom is ready to join Corona on her heroic journey.

Overview of the Crusades of the Century

Developer

Nestek

Publisher

Japan/EU: Sega

Not applicable: Atlus software

manufacturer

Katsuji Aoyama

designer

Toshio Toyoda

programmer

Yukihiko Tani

artist

Toshio Yamamoto

author

Yayoi Onda

composer

Shinoda Motowa

platform

Sega Genesis

release

Japan: June 17, 1994, EU: January 1995, North America: March 1995, Australia: April 1995

school

action adventure

model

single player

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