Dead by Daylight Bugfix Patch 7.0.1 Notes and Buffs

Dead by Daylight – Patch 7.0.1

Dead by Daylight 7.0.1 update (called the “End Teleport Chapter”) is now live. This update focuses on bug fixes and balance improvements to enhance the overall gaming experience. One of the highlights of this update is the buff provided to the killer named “Singularity”.

Players have previously expressed concerns about the lack of energy and limitations of Singularity’s gameplay, especially when it comes to capturing survivors. This update aims to address these issues and make Singularity even more fun to play.

In addition to the killer buffs, the 7.0.1 update also includes improvements to the game’s bot AI. Bots can now approach targets and survivors more effectively from the start of the game, which will result in a more engaging and challenging experience for players.

Additionally, fixes were made to the “For the People” benefit. Previously, this perk incorrectly caused a stamina effect that was originally intended for a perk “designed for this”. This issue has now been resolved, ensuring benefits function as expected. For more details on the changes and updates coming in Dead by Daylight 7.0.1 patch, I recommend you refer to the official patch notes available on the Behavior Interactive website.

Dead by Daylight Bugfix Patch 7.0.1 Description

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Singular point

  • EMP boxes per map reduced from 5 to 4
  • EMP generation time increased from 90 seconds to 100 seconds
  • Survivors are slowed by 10% while charging EMP
  • EMP charging time increased from 2.0 seconds to 2.5 seconds
  • Pod disabling duration (from EMP) reduced from 60 seconds to 45 seconds
  • Removed score cap on score events for Assimilate, Teleport and Teleport Strike
  • Assimilation and teleportation points increased from 200 to 250

event

  • The seventh anniversary “Twisted Masquerade” event will start on June 22, 2023 at 11:00:00 ET
  • Level 1 of the “Twisted Masquerade” activity book will open on June 22, 2023 at 11:00:00 ET

Bug fixes

vocal

  • Fixed an issue that caused the slipstream teleportation effect to be lost at the beginning of the animation.

robot

  • The robot is unlikely to follow a path that begins with chasing a killer.
  • Bots using the Scavenger perk and subject to the repair speed penalty may now prioritize other targets over generators.
  • Bots have read previous patch notes and now correctly differentiate between survivors and special items.

Singular point

  • Singularity can no longer slipstream to other survivors when looking away after performing a lock on a survivor
  • The face-melting effect will no longer play again when a survivor is killed by the Singularity
  • Perks and add-on auras are no longer visible when controlling a Biopod as a Singularity
  • Reticles are no longer lost when already viewing inside a biopod and switching to Singularity

figure

  • Fixed an issue that caused parts of a female survivor’s face to be distorted when interacting with a puzzle box.
  • Fixed an issue that caused the Killer’s animation to be off-center and misaligned when playing as the Monk and performing a lunging attack, causing the hand to disappear completely during the animation.
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environment

Dwarka Forest – Doba Landing

  • Added fog to the map to improve visibility and make it feel less confusing when viewed from a distance.
  • Some plants desaturated for better ambient readability.

Welfare

  • Using “For the People” to heal a survivor’s health no longer incorrectly applies the stamina effect resulting from this perk
  • After using the Perk Decisive Strike, the survivor’s camera no longer sometimes stays on the killer.
  • The Troubleshooter perk now correctly applies yellow aura to generators

platform

  • On PlayStation 4, using a keyboard and controller simultaneously during gameplay no longer causes a crash.
  • On Nintendo Switch, leaving the console running with an error message for an extended period of time will no longer cause the game to crash.

user interface

  • On the console, the cursor no longer disappears after failing to place a valid code into the store’s redeem code popup multiple times.
  • Tooltip style for hidden privileges changed
  • Fixed an issue where the observed player’s name would not appear when returning to spectator mode
  • Fixed an issue where challenge progress was showing incorrect values.
  • Fixed an issue where plugin text overlapped the search bar in the inventory.
  • Fixed an issue where Rift Shard rewards were displayed in red.

Miscellaneous

  • Zombies no longer stop spawning when Nemesis uses Tyrant’s Blood and Exhausted Ink Ribbon
  • Survivors carrying Cursed Killer items will now correctly interact with the glyph.
  • Ghostface can no longer rest on all vaults in Doba’s Landing main building

Level design

  • Fixed an issue with characters walking through lockers in Pleasure Gardens
  • Fixed an issue where characters could get stuck near the Gas Haven building
  • Fixed an issue where Singularity’s biopods could be placed in areas where survivors couldn’t deactivate them
  • Fixed an issue with survivors walking through lockers in the Healing Theater
  • Fixed an issue in the Temple of Wrath where nurses could blink under the temple
  • Fixed an issue with pallets going through broken square door frames
  • Fixed an issue in Dead Dawg Saloon where the killer could place his power on top of a small fence
  • Fixed Nightmare being unable to place dream traps on the gallows in the Dead Dawg Saloon
  • Fixed an issue with Toba landing where the Demon King could land on top of rocks
  • Fixed an issue in Mother’s Residence where characters were unable to navigate between two assets
  • Fixed an issue where pallets could clip through Raccoon City Police Department assets
  • Fixed an issue that prevented Nightmare from placing dream traps on the surface of landmarks on the Inferno Temple map
  • Fixed an issue in the Happy Garden map where players could climb to the top of the pallet
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Known issues

  • We are aware of an issue with the Titan Attack DLC not providing relevant charms – this will be fixed in a future update and the charms will be applied retroactively.

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Dead by Daylight Wiki

“Dead by Daylight” is an asymmetrical multiplayer survival horror game developed by Canadian studio Behavior Interactive. The game is played in a one-on-four format, with one player taking on the role of the killer, while the other four players take on the role of the survivor.

The Killer’s goal is to capture each survivor and impale them on a sacrificial hook to satisfy the malevolent force known as the Entity. Instead, the survivors must evade the killer and work together to repair five generators in order to power the exit and escape.

The game mixes original characters with licensed content from popular series such as A Nightmare on Elm Street, Attack on Titan, Crypt TV, Evil Dead, Halloween, A Nightmare, and Iron Maiden “, “Last Dead”, “Naughty Bear”, “Nicolas Cage”, “Resident Evil”, “The Ringer”, “Saw”, “Silent Hill”, “Slipknot”, “Stranger Things” and “The Texas Chainsaw Massacre.”

Dead by Daylight was originally released in 2016 for Windows. It subsequently released on PlayStation 4 and Xbox One in 2017, Nintendo Switch in 2019, and Android, iOS, PlayStation 5, Stadia, and Xbox Series X/S in 2020. In 2023, it was verified to be compatible with Steam Deck.

The game was originally published by Swedish studio Starbreeze Studios until 2018, when Behavior Interactive acquired the publishing rights. The Nintendo Switch version is published by 505 Games, and the physical versions of the PlayStation 5 and Xbox Series X/S versions are published by Deep Silver.

Despite receiving mixed reviews upon release, Dead by Daylight was a huge commercial success and has amassed a player base of over 50 million. A film adaptation of the game is currently in development at Blumhouse Productions and Atomic Monster Productions.

Dead by Daylight gameplay

In Dead by Daylight, gameplay revolves around an asymmetrical horror experience where one player takes on the role of the killer while the other four players take on the roles of survivors. These gaming sessions are called trials.

The main goal of the survivors is to escape justice by repairing five of the seven generators scattered across the map. Repair the generator to power the two exits, which survivors need to open in order to leave. The killer’s goal, on the other hand, is to capture and impale all survivors before they escape. When survivors are hooked, they are sacrificed to evil forces called entities.

If there is only one survivor left in the trial, the escape hatch will appear in a random location. If the killer doesn’t close the hatch before arriving, the survivors can escape. Additionally, if the killer manages to close the hatch or open the exit door, an “endgame crash” will begin. During an endgame crash, survivors have two minutes to escape, with the timer extended if there are injured or hooked survivors.

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While hunting survivors, the killer can damage them with weapons, leaving them in a dying state after a second attack. Alternatively, the killer can catch the survivors off guard and catch them in one fell swoop. While survivors can attempt to escape when first impaled, the chance of success is low. Other survivors can come to their rescue and free them. However, if a survivor is hooked a third time, they are sacrificed to the entity.

Survivors can choose from a variety of movement options, including sprinting, walking, crouching, and crawling. They must try to evade the killer by breaking his line of sight or successfully evading him during the chase. Most killers move slightly faster than sprinting survivors.

However, the Killer is slower during certain actions, such as jumping over obstacles. Killers cannot jump over obstacles that survivors may drop in their path, they must go around them or destroy them. Each killer has unique powers that give them special abilities.

For example, the Ghost can turn invisible and move faster (though can’t attack survivors while hidden), while the Hillbilly wields a chainsaw and can sprint quickly and instantly knock out any survivor in his way. These abilities can be enhanced or modified using add-ons acquired during gameplay.

Survivors are able to search chests scattered throughout the trial area, which may contain useful items such as maps, keys, toolboxes, med kits, and flashlights. Most killers emit an innate “terror radius” around them, which creates a heartbeat sound that increases in intensity as survivors get closer.

Survivors can also see a red light, known as the “red spot,” projected from the killer’s head onto the ground, indicating the direction they are facing. This red stain can help survivors predict the killer’s moves, especially when they’re about to turn a corner.

Some killers can suppress their terror radius and red spots under certain conditions, allowing them to surprise unsuspecting survivors. Overall, Dead by Daylight offers a dynamic gameplay experience through its intense cat-and-mouse mechanics, unique killer abilities, and various strategies employed by both survivors and killers.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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