Destiny 2
Destiny 2 is an online first-person shooter developed by Bungie that originally launched as a paid game in 2017 for PlayStation 4, Xbox One, and Windows. However, it transitioned to a free-to-play mode called “New Light” on October 1, 2019. The game’s availability expanded to Stadia the following month, followed by PlayStation 5 and Xbox Series X/S platforms in December 2020.
Bungie took over publishing rights from Activision on December 31, 2018. “Destiny 2” is set in the “mythical science fiction” world, providing a multiplayer “shared world” environment with RPG elements, and has both PvE (player versus environment) and PvP (player versus environment) functions. with players) game mode. Players become Guardians, defenders of Earth’s last safe city, using the power of light to protect humanity from various alien threats, including the Dark.
Expansion packs further enrich the game’s story and content. Year 4 brings big changes, with some old content being placed in the Destiny content library. “Beyond Light” marked the arrival of a new era, followed by “The Witch Queen” and “Fall of Light”, ending the “saga of light and darkness” and then beginning a new one.
Destiny 2 received generally positive reviews, praising its story, gameplay, visuals, exploration, multiplayer, and public events, but opinions on weapon changes and certain modes were divided. The game received nominations and awards recognizing its achievements at the 2017 Game Awards and Game Critics Awards.
Destiny 2 Mid-Season Update 7.1.5 Patch Notes
The mid-season patch is now available, bringing update 7.1.5 into live gameplay. Full details of the changes in this update are below:
Activity
crucible
- Adjusted the burnout respawn point for the Trials of Osiris Reign.
- Fixed some locations where players could exceed the playable area on these maps:
- radiant cliff
- Altar of Fire
- Fixed an issue where the voiceover would not play at the end of a Mayhem match.
- free roaming
- nyomuna
- Fixed an issue where terminal overload could halt progress in Stage 3.
- UI/UX
- Fixed an issue where higher Guardian level icon decorations were missing.
- Fixed an issue where Season Pass rankings above 100 were not registering correctly on the Journey screen.
- Fixed an issue where Season Pass level 71 rewards could not be unlocked properly.
- The issue is only visual and the boost is applied correctly after unlocking it.
- Fixed an issue where Eververse’s signature carousel sound effect could be heard when previewing other items.
Gameplay and investing
armor
- Fixed an issue where the Agility mod was not providing appropriate benefits to weapon readiness speed.
- Fixed an issue that caused the Fortress Exotic Gauntlet to not properly extend the recovery duration based on the number of blocked shots, causing it to grant recovery when dealing damage with any sword.
- Now applies recovery after blocking damage immediately after swiping, and extends its duration based on the number of enemy attacks blocked.
- Fixed an issue with the Blight Ranger Exotic Helmet consuming super energy while guarding.
- Fixed an issue with the NPA Weir-Walker armor suit’s glowing effect being inconsistent.
- Fixed an issue with the Guidance Robe Breastplate missing textures.
arms
General
- Fixed an issue where Stasis weapons with splash damage would deal less damage than expected against Stasis Crystals.
- The new Pacific Epitaph grenade launcher is a famous example.
- Fixed an issue where Season of the Deep weapons would have the visual effects from their shooting applied to their cosmetics.
- Fixed an issue with the Until Return legendary shotgun showing a slight shift glare.
- Fixed an issue where the Memento shader could not be applied or previewed for enhanced weapons.
- Fixed an issue where the directional edit hand cannon was using incorrect firing animation.
- This aggressive frame hand cannon takes advantage of the recoil pattern of the lightweight frame, which gives it an unintentional advantage.
- pulse rifle
- When the aiming assist is 0, the automatic aiming angle is reduced by about 10%.
- bow
- light
- The final accuracy increased by about 10%.
- submachine gun
- accurate
- Improved dynamic reticle when aiming in Shayura’s Wrath.
- shotgun
- light
- The splay angle of the outer horizontal particles is reduced by 15%.
- exotic
- Graviton Spear
- PvE damage increased by 67%.
- Removed the additional aim assist provided by Catalyst.
- Cosmological Explosion takes 40% less damage to players.
- Damage unchanged in PvE.
- no time to explain
- Range statistics reduced by 10.
- lion fighting
- Fixed an issue where the Chimera perk on the Catalyst was not applying the buff to kinetic and power weapons.
- navigator
- Fixed an issue with the Catalyst bonus timer not showing up in the buff tray.
- Cerberus +1
- Reduced damage to Stasis Crystals.
- Benefits and Traits
- rectum
- Auto-aim penalty reduced by 37.5%.
- sleek
- Auto-aim penalty reduced by 33%.
- Targeting
- Maximum damage to players reduced from 40% to 25%.
- Damage unchanged in PvE.
ability
stagnation
- The whisper of rime
- Reduced maximum shield amount from 100 hp to 50 hp.
- Reduced the super-shield buff per Stasis Shard from 12.5 hp to 5 hp.
- Non-player combatants now deal 50% damage to Rime Whisper’s shield.
- Whisper of chains
- Damage reduction in PvP reduced from 15% to 5%.
- Strand
- Threaded Ghosts, Arrowstorms, and Wanderers will now display unique icons on the kill screen during PvP events.
- Fixed an issue where Nematodes would collide and explode near the crest of the Supremacy wave.
- Fixed an issue where the thread popup tutorial was incorrectly displayed on the Wanderer side.
Bounties and Pursuits
- Fixed an issue preventing standard fare bounties from progressing after a kinetic weapon kill.
combatant
- Fixed an issue where Tormentor’s abilities were missing some visual effects.
General
localization
- Korean
- Fixed audio and subtitle mismatch when interacting with Cade’s Monument in the Tower.
- various languages
- Fixed an issue where some descriptions in the Loading screen would overflow the text box.
- Fixed some volume inconsistencies when playing archived recordings during Veil Containment missions.
- Not part of a direct update, but a hotfix next week, we also know that the cauldron spawn changes made earlier this season will be reverted to their original state.
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Destiny 2 gameplay
“Destiny 2” is a first-person shooting game with MMO elements, offering two game modes: PvE and PvP. It features three character classes (Warlock, Hunter, and Titan), each with unique abilities and subclasses. Character progression involves gaining experience points to level up and improve statistics.
The game takes place in a “mythical science fiction” world, where players take on the role of a guardian, using a power called “light” to protect the last safe city on Earth from alien threats. PvE activities include strikes, raids, and dungeons set in various explorable areas.
Gear consists of weapons and armor, with customizable mods to enhance attributes. PvP battles take place in the Crucible, with multiple game modes including Countdown and Survival. Trials of Osiris and Iron Banner are special competitive events.
Additionally, the game introduces Gambit, a PvPvE activity where teams compete against each other and against AI opponents. Overall, Destiny 2 offers a rich and varied gameplay experience that combines compelling storytelling, cooperative gameplay, and intense competitive combat.
What are the different game modes in Destiny 2?
Destiny 2 offers players a variety of game modes to enjoy, each offering a unique experience. The Crucible is a player versus player (PvP) mode that includes several different game types:
- Control: A strategic game mode in which teams compete to capture and protect control points on the map.
- Clash: Team deathmatch mode where the goal is to eliminate your opponents to win.
- Supremacy: In this mode, players earn points by collecting badges dropped by defeated enemies.
- Countdown: Teams compete to plant a bomb at a designated location, while the enemy tries to prevent the bomb from being planted or defuse the bomb that has been planted.
- Survival: An exciting mode where teams work to eliminate each other until only one person remains alive.
- Decisive Battle: Players compete in turns to eliminate each other, increasing the intensity of the game.
In addition, there are special modes such as “Iron Banner” and “Trials of Osiris” which include power levels, in which players can compete for valuable rewards. The game also offers Gambit, an innovative PvE/PvP hybrid in which players collect particles while fighting enemy AI and can invade enemy arenas to disrupt their progress.
For players looking for a PvE challenge, Destiny 2 offers a variety of modes:
- Strike: Required to complete co-op missions with objectives and boss fights.
- Raid: Complex multi-stage missions that require teamwork to defeat powerful bosses.
- Nightfall: A more challenging strike variant with modifiers that increase difficulty.
- Dungeons: Exciting and demanding multi-stage missions that require cooperative play.
Additionally, Crucible Labs provides a rotating playlist of experimental game modes that are tested for possible future inclusion. To sum up, Destiny 2 caters to a diverse range of gaming styles and preferences, provides a wealth of game modes, and provides players with a rich and engaging gaming experience.
Destiny 2 Awards
Since its release, Destiny 2 has received numerous award nominations and accolades. In 2017, it won the Game Critics Award for Best PC Game and was nominated for six Game Awards, including Best Art Direction and Best Multiplayer Game. Entertainment Weekly, GamesRadar+ and Eurogamer named it the best game of the year. Game Informer’s Readers’ Choice Awards awarded it second place for “Best Co-op Multiplayer Game” and “Best Shooter.” It was nominated for the Destructoid Game of the Year Awards and IGN’s 2017 Best of the Year Awards in multiple categories, including “Game of the Year” and “Best Multiplayer Game.”
In 2018, Destiny 2 received more nominations at events like Gamescom, the Golden Joystick Awards, and the SXSW Game Awards. Forsaken won the “Best Add-on/DLC” award at Gamescom. Over the next few years, the game went on to receive nominations at various award shows such as the DICE Awards, BAFTA Game Awards, ASCAP Composers’ Choice Awards, and more. It has been praised for its continued support, excellent multiplayer, and ever-evolving gameplay.
The game’s expansion packs, including Forsaken and Shadowkeep, were also recognized for their contributions. Notably, the Game Critics Awards named Destiny 2 the best ongoing game of 2019. These honors showcase the game’s reach and popularity within the gaming community, celebrating its continued updates, audio and overall gaming experience.
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