Final Fantasy VII Rebirth
Final Fantasy VII Rebirth is a 2024 action role-playing game produced and published by Square Enix. It is the sequel to Final Fantasy VII Remake (2020) and the second part of a trilogy aiming to remake the original 1997 PlayStation game Final Fantasy VII.
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Similar to its predecessor, Rebirth combines real-time action with strategy and role-playing elements. Set after the events of the remake, players will control Cloud Strife and his Avalanche team, which aims to stop the Shinra megacorporation from harnessing the planet’s life force, called the Lifestream, for energy. They also fight against the powerful soldier Sephiroth, who wants to merge with the planet to gain more power.
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The production of Rebirth began in November 2019 before the release of the remake, and was officially announced in June 2022. The core staff of the game is the same as the previous work, with Tetsuya Nomura as creative director and Naoki Hamaguchi as director. Final Fantasy VII Rebirth was released on PlayStation 5 on February 29, 2024, and was well received as soon as it was launched.
Final Fantasy 7 Rebirth Mini-Game Ranking
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Queen’s Blood
- An easy to play and rewarding card game.
- Claude continued to rise through the ranks and became an elite card player.
- The jazzy soundtrack and engaging gameplay are mesmerizing.
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Play Again, Cloud: Piano Game
- A music mini-game where Cloud and Tifa play the piano.
- Powerful options for playing, tuning, and freeplaying.
- Musical skills can be practiced and tested, and tender moments can be showcased.
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Chocobo Racing
- Unlocked late in the game, well worth the wait.
- Similar to Mario Kart, but with track mastering and power-ups.
- Customizable Chocobo perks, a satisfying and fulfilling racing mode.
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No Love – Interactive Game
- Late-game mini-games with interactive gameplay.
- A quick time sequence of events similar to classic adventure games.
- Funny, emotional, cathartic moments for the characters.
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Junon Sinlo March
- An ambitious, high-stakes march to HRE.
- Button prompts are balanced against Shinra infantry.
- It’s exciting, memorable, and a highlight of the first few chapters.
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Gear and strategy
- A sophisticated tactical mini-game paying homage to Final Fantasy XII.
- Customizable units with various strategies offering clever loadouts.
- Adds a strategic twist to mini-game selection.
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Desert Run
- Fight alone against a durable crate for a limited time.
- Break boxes while navigating the obstacle course.
- Exciting Kingdom Hearts style mini-games with additional hard mode.
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Crunch!
- The Fitness Workout mini-game features Tifa versus Gym Rat.
- Time your button presses and outsmart your opponents in crucial competitions.
- A playful satire on gym culture, with A+ commentary.
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G-Bike
- The famous motorcycle mini-game returns.
- Keep up the momentum and speed to take down the Shinra goons.
- Faster and more exciting than Remake’s mini-games.
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Cactus Crush
- The focus is on the story of Yuffie and Alice defeating Cactus.
- It requires careful timing of movements and element-specific strikes.
- It takes a good time and some patience to be successful.
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Dolphin Escape
- The extended activity focused on evading the surveillance of Shinra security.
- Gameplay is similar to Wave Race 64, with directional buoys and jumps.
- A refreshing and vibrant take on the original mini-game.
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Fort Buzzard
- Tower defense style action with a heroic spin.
- A delightful little strategy game with clouds and crew members as hero units.
- The increase in difficulty can be frustrating, but it adds spice to each game.
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Moogle Prank
- Round up the mischievous Mooglets in each region.
- Wacky and chaotic mini-games with fun Moogle moves.
- Funny and shows the evil side of the moogle.
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3D Fighting Games
- Brings the infamous Gold Saucer mini-game from the original game back to life.
- It’s a Punch Out-style fighting game with a well-thought-out control scheme.
- It’s a fun, short fighting game, but it can be a little hard to read your opponent’s intentions.
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Jumping Toad
- Bizarre mini-game turns Toad State’s illness into a race.
- Join Toad in a Fall Guys-style obstacle course.
- A clever attempt to turn an annoying status effect into a humorous activity.
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Run
- An exaggerated soccer mini-game set on the Costa del Sol, centered around Red XIII.
- It’s exciting but also full of challenges and obstacles.
- Playing Red XIII is fun, although the action can be overwhelming.
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Savior of the Galaxy
- A Star Fox-style space shooter in the Gold Saucer.
- With reliable shooting and flying controls, you can have a relaxing and enjoyable time.
- It was a little short, but it was a nice addition to Gold Saucer’s campaign.
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Pirates’ atrocities
- Carnival shooters on the Costa del Sol shoot at moving targets with air rifles.
- Charming references to pirates and Final Fantasy monsters.
- It’s a monotonous activity, but it can distract attention and improve reaction ability.
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Capture Chocobo
- An early mini-game involves a stealth puzzle of taming a wild chocobo.
- Weird sequence, but it feels more like obstacles in each area.
- You often forget this as you move forward and explore with your Chocobo.
in conclusion
Final Fantasy VII Rebirth offers a variety of fun mini-games, each with its own unique charm and challenges. From card games to musical performances, the game’s side activities enhance the overall gaming experience and provide players with a variety of engaging options.
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Final Fantasy 7 Rebirth gameplay
Final Fantasy VII Rebirth is the second game in the series that is a planned remake of the 1997 PlayStation original Final Fantasy VII. It takes place after the events of Final Fantasy VII Remake (2020), when the team escaped the city of Midgar. The player primarily controls Cloud Strife, a former Shinra soldier who joins Avalanche to stop Shinra from draining the planet’s life force and confront the legendary soldier Sephiroth.
The game features real-time exploration and combat, with an open world compared to Remake’s linear Midgar. Players can track main story quests and side quests via objective markers on the heads-up display. They can also ride chocobos and use specialized chocobo bait materials for faster travel. Rebirth expands on Remake’s hybrid combat system, allowing players to freely switch teammates during combat. Characters strategically use physical attacks, magic, and items in combat.
The “synergy” mechanic introduced in Final Fantasy VII Remake’s “Episode INTERmission” DLC returns, allowing party members to synchronize their attacks, but at the cost of a slower ATB bar fill. Final Fantasy VII Remake combines expanded character development and narrative structure with engaging exploration and combat mechanics, bringing players a new experience in the beloved Final Fantasy world.
Final Fantasy VII Rebirth Overview
property |
detail |
Game Title |
Final Fantasy VII Rebirth |
Developer |
Square Enix Creative Business Unit 1 |
publisher |
Square Enix |
director |
Naoki Hamaguchi, Motoshi Toriyama, Tetsuya Nomura |
Manufacturer |
Kitase Yoshinori |
Designer |
Teruki Endo and Masanori Sato |
programmer |
Daiki Hoshina, Satoru Koyama, Ryo Hara |
artist |
Shintaro Takai |
Contributor |
Nojima Kazushige |
composer |
Suzuki Mitsuto, Hamauzu Masashi |
series |
Final Fantasy |
engine |
Unreal Engine 4 |
platform |
PlayStation 5 |
release |
February 29, 2024 |
type |
Action RPG |
model |
Single Player Game |
Final Fantasy VII Rebirth Summary
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In the aftermath of the previous game, Zack Fair brings the unconscious Cloud to Midgar, revealing a timeline on the verge of destruction due to the depletion of Mako. When Shinra captures Barret and Tifa, Red XIII sacrifices himself to save Aerith. While seeking shelter, Zack discovers Biggs, the only survivor of Avalanche from the original timeline. Torn between saving Cloud and Aerith, Marlene’s prophecy intensifies Zack’s inner conflict.
Returning to the original timeline, Cloud tells of his past with Sephiroth, revealing the traumatic events of Nibelheim. However, Tifa does not remember Cloud being present during these events. Escape from Shinra, the team tracks down the mysterious “black robe” associated with Sephiroth, embarking on a journey through different locations, meeting new allies, and discovering the planet’s defenses.
A complex battle against Sephiroth unfolds, threatening the planet’s destruction, while Aerith attempts to stop his plans, revealing the conflict between the Whisperers and the creation of alternate worlds. The convergence of timelines leads to a climactic battle where Cloud and Zack briefly team up against Sephiroth, setting the stage for further confrontations and unveiling the intricate story of Final Fantasy VII Rebirth.
Final Fantasy VII Rebirth System Requirements
Specification |
Minimum requirements |
Recommended Configuration |
memory |
8 GB |
12 GB |
Graphics |
AMD Radeon RX 480 or GeForce GTX 780 |
AMD Radeon RX 5700 or GeForce GTX 1080 |
CPU |
AMD FX-8350 or Core i5-3330 |
AMD Ryzen 3 3100 or Core i7-3770 |
File size |
100 GB |
100 GB |
Operating System (OS) |
unknown |
unknown |
Final Fantasy VII Rebirth Trailer
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