How Many People Play Sons of the Forest? Sons of the Forest Gameplay

children of the forest

Children of the Forest is a survival game produced by Endnight Games and published by Newnight. It is the sequel to the 2014 game The Forest. The full version of Children of the Forest was initially released in Early Access on Microsoft Windows via Steam on February 23, 2023, and officially launched on February 22, 2024.

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In Children of the Forest, players are tasked with searching for a missing billionaire on a remote island, only to find themselves immersed in a nightmare world filled with cannibals. This is a terrifying open world survival horror simulator where players must craft, build and fight for survival alone or with friends.

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How many people play Children of the Forest?

The game “Children of the Forest” is the sequel to “Children of the Forest” and has been attracting attention since its release. According to the Steam charts, the game peaked at 411,804 players during its Early Access phase in February 2023.

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Currently, approximately 7,223 players are exploring its world, with a 24-hour peak of 7,387 players. Over the past 30 days, an average of 5,808 players have liked this game. While player numbers have fluctuated since launch, the game’s engagement has remained stable. With a full launch on February 22, 2024, it is expected to continue to grow and attract more players.

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Children of the Forest gameplay

In Children of the Forest, players find themselves stranded on a cannibal island, similar to its predecessor The Forest. The main goal is survival, and the player must utilize crafting and building mechanics to survive.

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  • Building and Crafting: Players can build weapons and structures to help them survive. This includes creating shelters, crafting tools, and crafting weapons to defend against threats.
  • New Mechanics: The game introduces some new gameplay mechanics, such as 3D printing, which adds depth to the crafting system. In addition, players will encounter friendly NPCs who provide unique interactions and assistance.
  • Companion NPC: Players will encounter NPCs, such as the deaf-mute companion Kelvin. Players can issue written commands to Kelvin on paper to assist with tasks such as gathering resources or making fires, adding a cooperative element to the gameplay.
  • Encounter Unique Characters: Players will meet characters like Virginia, a three-legged, three-armed woman who can be equipped with weapons to aid in combat. These encounters add variety and challenge to the gameplay.
  • Expanded Map: The game’s map is four times larger than the previous game, providing players with a vast and immersive exploration environment.
  • Multiplayer support: Children of the Forest supports cooperative multiplayer for up to 8 players, allowing friends to team up and survive together. However, single-player is also an option for those who prefer a solo challenge.
  • Multiple Endings: Depending on the player’s actions and decisions throughout the game, they can experience different endings, increasing replay value and encouraging exploration of various gameplay paths.
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Overall, Children of the Forest delivers an exciting survival experience that invites players to immerse themselves in a dangerous and fascinating world through enhanced mechanics, diverse encounters, and cooperative multiplayer options.

Children of the Forest trailer

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Children of the Forest Overview

Developer

endgame

Publisher

new night

director

Ben Falcone

Rod Green

designer

Anna Terechova

programmer

Friso Christiansen

Jon Kruse

Guillaume Karen

Dominic Keck

Alexander Hafner

composer

Gabe Castro

engine

Unite

platform

Windows

release date

February 22, 2024

type

Survive

model

Single player, multiplayer

trend

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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