my world
Minecraft is a popular sandbox game created by Markus “Notch” Persson and developed by Mojang Studios. The game was originally released in 2009 and became generally available in 2011. As of 2023, the game has sold over 300 million copies, has nearly 140 million monthly players, and holds the title of the best-selling video game in history. In Minecraft, players explore a blocky pixelated world, mining resources, crafting tools, and building structures.
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The game provides survival, creative, spectator, adventure, hardcore and other modes to meet the preferences of different players. Its vast community contributes user-generated content such as mods, skins, and custom maps that expand gameplay possibilities. Minecraft has received critical acclaim, and its influence has extended into education, where it is used to teach a variety of subjects. The game, which was acquired by Microsoft in 2014, has spawned spin-offs and a live-action movie planned for 2025.
Minecraft 1.20.5 Snapshot 24w06a Patch Notes
Experimental features
Wind energy charging
- Become the breeze!Using Wind Bomb will launch Wind Bomb projectiles similar to Breeze
- Player-launched Wind Charges will have 10% more knockback than Breeze, but have a much smaller area of effect
- Just like projectiles launched by Breeze, player-launched wind projectiles will also deal damage if they hit an entity directly.
- Breeze will drop 4-6 wind orbs when killed.
- There is a half-second cooldown after each use
- Wind bombs can be fired from launchers
- Players firing wind bombs will only accumulate fall damage below the y-axis where they collide with the wind burst
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refuge
- Adjusted shelter textures to make them easier to distinguish from trial generators
Variety
- Final tweaks to Armadillo
- Tamed wolf health and damage updated
- Added option to use Japanese variants of CJK characters
- Hoppers will no longer attempt to pick up item entities if a full block is placed on them
armadillo
- Armadillos don’t panic when injured, but instead roll up to hide their heads and feet
- Armadillos look out before unfurling to see if “the coast is clear”
- New animations and sounds for roll up and unfold + peek animation
Tamed wolf health and damage
- Tamed wolves now have 40 health (20 hearts) instead of 20 health (10 hearts)
- They no longer sustain half the damage from most environmental sources as they once did
- In most cases this change will have no impact given the health increase, but now they can take more damage from players and arrows
- Feeding the wolf now heals twice as much health
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Japanese font variant
- Added a new option to select Japanese variants of certain CJK characters
- The replacement glyphs come from the Japanese version of Unifont font
- The new Font Settings menu contains a new option, accessible from the Language menu
- The default value for this option is based on the system locale language setting
- The “Force Unicode” button has been moved to “Font Settings”
Technical changes in Minecraft snapshot 24w06a
- Packet version is now 31
- Resource pack version is now 26
- Improved hopper performance
- Added JFR (Java Flight Recorder) events for single chunk reads (minecraft.ChunkRegionRead) and writes (minecraft.ChunkRegionWrite)
- The maximum length of commands in a function (including macro expansion) can no longer exceed 2,000,000 characters
- Reduces the amount of data sent by the server during login by reusing parts of normal packets
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Packet version 31
- Potion effects amp again limited to 0 to 255
- The previous behavior of effects such as jump acceleration, levitation, and mining fatigue over 127 has been replaced by new properties
- Added generic.gravity attribute to control downward block/tick^2 acceleration
- Add the generic.safe_fall_distance attribute to control the fall distance, after which the entity will take fall damage
- Added generic.fall_damage_multiplier property to multiply the overall fall damage amount
- Renamed horse.jump_strength to generic.jump_strength, now works for all entities
- This controls the base pulse of the jump (before jump boosts or modifiers on blocks)
- Added player.block_break_speed property which acts as a multiplier for the player’s block breaking speed
- All block locations are now stored as an array of 3 integers instead of a map of X, Y and Z
- FlowerPos and HivePos in Bees have been renamed to flower_pos and hive_pos
- FlowerPos in Beehives has been renamed to flower_pos
- BeamTarget in End Crystal has been renamed to beam_target
- Tow straps in all towable entities have been renamed to Tow straps
- PatrolTarget in patrol mobs has been renamed to patrol_target
- The ExitPortal in the end gateway has been renamed to exit_portal
- WanderTarget in Wandering Trader has been renamed to ander_target
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Label
block tag
- Added “minecraft:blocks_wind_charge_explosions” for blocks that are not affected by explosions when hit by wind charge.
Resource pack version 26
- Added font variant filter to font provider
Font variant filter
- Each glyph provider can now be enabled or disabled based on a specific set of variants
- Available variants are currently hardcoded and controlled by the font options menu
- current version:
- Uniform – Connected to the “Force Uniform” button
- jp – Connects to the “Japanese Glyph Variants” button
- Filters are defined in a section called filters and are available for each glyph provider
- The keys in this object are variant names (for example, uniform)
- Glyph providers will only be included if the value in the filter matches the actual value of the variant in the key
Fixed bug in Minecraft snapshot 24w06a
- Snow golems’ snowballs damage wolves instead of pushing them
- Tamed wolf health resets when loading NBT (e.g. re-login)
- Hopper with barrel top down to pick up items
- Japanese uses Chinese fonts
- Macros that are too long fail silently
- Invincible ghasts can be killed with reflected fireballs
- Baby armadillos don’t make eating sounds when spider eyes are fed to them
- Armadillo’s shield drop timer is not being saved to the data
- Armadillos without AI will roll up after being attacked
- Tuesday, Arowana and Salamander no longer play underwater
- Single player client drops synced biome tags
- The vest and wolf armor disappear when right-clicking in the air.
- “block.vault.fall” uses placeholder sounds.
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Minecraft gameplay
In Minecraft, players can explore a vast world filled with blocks and creatures. There are no set goals, so you can do whatever you want! You can build things, mine materials, or fight monsters. The game has different modes, such as survival, where you have to collect resources to survive, or creative, where you have unlimited resources to build anything you can imagine. You can also play with friends in multiplayer mode and join a server with many other players.
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There are different creatures in the game, such as animals that you can search for food and materials, as well as hostile monsters that appear at night or in dark places. You can craft tools, weapons, and armor to help you survive and explore the world.
“Minecraft” also has special dimensions such as the Nether and the End, adding more challenges and adventures for players to explore. With so much to do and explore, Minecraft offers endless possibilities for creativity and fun!
Minecraft overview
Developer |
Mo Jiang Studio |
Publisher |
Mojang Studios, Xbox Game Studios, Sony Interactive Entertainment |
designer |
Marcus Persson, Jens Bergensten |
artist |
Markus Toivonen, Jasper Boelstra, Christopher Zetterstrand |
composer |
C418, Lena Lane, Kumi Tanioka, Aaron Seroff |
series |
my world |
engine |
Lu Wanjin GL |
platform |
Windows, macOS, Linux |
release |
November 18, 2011 |
school |
sandbox, survival |
model |
Single player, multiplayer |
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minecraft trailer
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trend
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