Monster Hunter now updated to v70 patch notes
Major functional adjustments or changes
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Huntathon: In the lobby of your first hunt, the “Join the Hunt!” notification is now automatically sent to nearby hunters. (Except during parties)
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Hunting Marathon: The countdown waiting for other hunters will no longer reset when returning to the lobby from the equipment screen.
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Material deletion has been improved. A confirmation screen will now be displayed when trying to delete a rarity 4 or higher material from an item chest. Additionally, if a network error occurs while trying to delete material, you will now be returned to the previous screen.
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Screen rendering performance is improved. The application runs smoother even when rendering at 60 fps or increasing image quality. You can adjust rendering and graphics quality in the settings menu. For more details, please see here.
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[Android only] Gyroscope functionality has been improved. It is now less affected by magnetic interference from external devices or magnets, improving stability. More details on the gyroscope functionality can be found here.
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Resolved issues
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Sword and Shield: Charged slashes may miss
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Long Sword; Helm Breaker Difficulty Landing
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Adjustments have been made to make it easier to launch Helmbreaker’s follow-up attacks, even if large monsters move after being activated.
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Network error when discarding material making it appear that it was not discarded
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Korean only: Corrected skill hero description.
future plans
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Effective from 23:59 on March 12, 2024 (local time), the following changes will be implemented:
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Barrios will no longer appear in Huntathons.
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Starting at 0:00 AM (UTC) on March 14, 2024, the following changes will be implemented:
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Barrios, Vog and Cortos will no longer appear on the battlefield
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The special mission “Rage in the Frost” will end. Please note that rewards must be claimed before the event end date.
monster hunter now
“Monster Hunter Now” will be launched globally on September 14, 2023. It is an important addition to the “Monster Hunter” series. It is an augmented reality mobile game jointly developed by Niantic and Capcom.
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Niantic, known for its expertise in augmented reality games with titles including Pokémon Go, has taken on publishing duties for this issue. The game quickly gained huge traction, with over 10 million installs worldwide.
Its augmented reality capabilities immerse players in a unique Monster Hunter experience, blurring the lines between the virtual and real worlds. Players participate in the game using real-life locations, using avatars located on diverse terrain maps that reflect different landscapes.
This collaborative project between Niantic and Capcom began development in 2019, with Niantic’s Tokyo office playing a key role. In an effort to expand the Monster Hunter IP into mobile gaming, Capcom has graciously approved Niantic’s request to add the iconic series to its gaming portfolio.
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The release of Monster Hunter Now marks the culmination of our efforts and technological advancements, leveraging improvements in mobile networks to deliver fast-paced multiplayer combat that sets it apart from its predecessors in the Monster Hunter series.
Discover valuable insights and expert tips with our gaming articles on Minh Khang Cente that have the potential to revolutionize your gaming experience. Join us today to enhance your gaming expertise and stay ahead in the gaming world.
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Monster Hunter gameplay now
Monster Hunter Now uses the player’s true location to locate the avatar on the game’s map, which is divided into various terrain types. Interaction with small and large monsters is initiated by clicking on them, leading to combat scenes.
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Unlike traditional Monster Hunter games, battles with large monsters are limited to 75 seconds, providing a more dynamic experience compared to 50-minute long battles. Resource nodes scattered across the map allow players to collect in-game resources necessary to craft armor or weapons.
To enhance the scope of interaction within the virtual environment, players can acquire purchasable items. The game incorporates passive features that provide players with resources when the game is inactive and identify large monsters for future battles.
At launch, the game covers three different terrain types (forest, swamp, and desert), features six weapon types, and introduces 13 large monsters from the Monster Hunter series. The terrain map is refreshed every day, and the available monsters vary according to the terrain type.
Players have a health system that regenerates over time and can be replenished using items, which can be obtained for free every day or purchased from the in-game store. In addition, Monster Hunter Now also features an augmented reality camera mode that enhances the immersive gaming experience.
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monster hunter now in development
Development of Monster Hunter Now began in 2019, coinciding with the opening of Niantic’s Tokyo office. In order to incorporate Monster Hunter’s intellectual property (IP) into its game, Niantic initiated discussions with Capcom and quickly received approval from series executive producer Ryozo Tsujimoto.
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Capcom has been actively exploring ways to extend its IP into mobile games, and this cooperation comes at the right time. Niantic CEO John Hanke emphasized that advances in mobile networks since the creation of Niantic’s earlier games, such as Pokémon Go, have facilitated more dynamic and accelerated multiplayer combat in Monster Hunter Now.
“Monster Hunter Now” will be released to the public on April 18, 2023, and will launch closed beta next week. The game was first launched into Early Access on August 9, 2023, and was fully released on September 14 of the same year.
The timeline highlights the collaborative effort between Niantic and Capcom to bring the Monster Hunter universe to mobile platforms, leveraging both companies’ expertise in creating immersive and engaging gaming experiences.
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Monster Hunter: Now trailer
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