Super Mario RPG Casino
Grate Guy’s Casino is a secret and whimsical location in Super Mario RPG. Managed by the clown Grate Guy, entry requires obtaining a bright card from his partner Knife Guy. Located in the secret depths of Bean Valley, Mario reveals the entrance by defeating Chomp Chomp and activating an invisible platform with three jumps.
There’s a variety of games waiting for you, including slots for winning Frog Bucks, blackjack with no face cards, and fun “look the other way” challenges. The elusive Star Egg is a powerful reusable combat item that becomes the ultimate prize after winning in this fun casino adventure.
Explore exciting game worlds and improve your gaming expertise by jumping directly into them. Don’t miss this opportunity to explore the exciting world of gaming at NEWSTARS Education.
Super Mario RPG Casino Locations
In Super Mario RPG, finding Grate Guy’s Casino is a hidden challenge. Head to Bean Valley and find a circular area with five pipes. Wait for Beezo to water the plant on the top pipe, then defeat it in combat. Enter the pipe to find a U-shaped corridor with a golden chain chewer at the end.
After defeating it, jump around the corner three times to reveal the exit. This leads to Gretel Guy’s Casino on the world map. To enter, play the game 12 times in a row successfully to get the Light Card from the Knife Man in the Booster Tower.
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Where is Grate Guy Casino in Super Mario RPG?
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Location: Grate Guy’s Casino is located in Bean Valley.
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Navigation: In an area with five pipes forming a pentagon, they should wait for Beezo to water the plant at the top. After defeating the plants in combat, they will gain access to the pipes.
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Discovery: After entering, after defeating the Gold Chain Chewer, jumping three times in the corner of the room will trigger the appearance of the exit. This will return you to the world map with the casino node added.
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Membership: A Bright Card is required for admission. To obtain it, players must return to the booster tower, climb it, and engage the Knife Man. Winning the show requires 12 consecutive successful selections of the hand holding the yellow ball.
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Entering the Casino: The flash card is used to enter the Grate Guy’s casino. Players can sell it at a high price in the store or exchange it for Frog Coins.
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Prizes: The main reward is the Star Egg, a reusable combat item that deals 100 damage to all enemies. Winning this game requires playing Grate Guy’s “Look Another Way” game and accumulating 100 wins.
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Tip: For those players who are looking for 100% completion, it is recommended to pursue the Star Egg. Or they might consider collecting rock candy from the toads in the seaside town.
We encourage players to enjoy exploring Grate Guy Casino in Super Mario RPG.
Super Mario RPG
Super Mario RPG: Legend of the Seven Stars is a role-playing video game developed by Square and published by Nintendo in 1996 on the Super Nintendo Entertainment System (SNES). Directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Shigeru Miyamoto, and with music by Yoko Shimomura, it was the last Mario game on the SNES.
The story follows Mario and his friends as they try to defeat the Blacksmith Gang, who have invaded their world and scattered the seven star fragments of Star Road. It was the first Mario role-playing game, featuring turn-based combat and isometric 3D environments. Critically acclaimed for its humor and graphics, it inspired games such as Paper Mario and Mario & Luigi. The Nintendo Switch remake was released on November 17, 2023 to positive reviews.
Super Mario RPG
Super Mario RPG: Legend of the Seven Stars combines elements of Square’s Final Fantasy series with the familiar Super Mario Bros. platformer. Gameplay revolves around two main aspects: adventure and turn-based combat. The game’s design is reminiscent of traditional Japanese role-playing games (JRPGs).
In the adventure portion, the game adopts an isometric 3D platformer style, showcasing classic Mario features such as hitting question blocks. Unlike typical JRPGs, there are no random enemy encounters. Enemies are visible on the battlefield and will only start combat when Mario makes contact, allowing players to avoid unnecessary fights.
Starting with Mario alone, the team can be expanded to five characters, with up to three characters participating in the battle. Characters like Toadstool, Geno, and Bowser bring unique attacks and abilities to the team. Toadstool Princess focuses on healing, while Geno and Bowser unleash powerful offensive moves. The turn-based combat system includes action commands, the effects of which can be enhanced by pressing timed buttons during attack or defense.
Players can choose options from the combat menu to attack, defend, run, use items, or cast magic. The introduction of action commands, which required timed button presses, became a staple of later Mario role-playing games, adding an interactive layer to the traditional turn-based system.
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