Super Mario RPG Walkthrough, Tips, Minigames, Bosses, and More

Boss name

HP (if applicable)

Bowser

endless

Hammer Brothers

Hammer Brothers (2): 50 HP each

Crocodile

Crocodile: 320 HP

mark

Mike: 480 HP

Bellome

Belome: 500 HP

Bowyer

Bowyer: 720 hp

Crocodile 2

Crocodile: 750 HP

punchinello

Poncinello: 1,200 hp

booster

Booster: 800 HP

Cutlers and gratemakers

Grate Guy: 900 HP

bunt

Chief Thoth and Apprentice: 100 HP each

Squid King

Tentacles (3): 200 HP & 260 HP

Johnny

Johnny: 820 HP

Yaridovich

Yaridovich: 1500 HP

bellome 2

Bellome 2: 1200 HP

Jagger and Jinx

Jagger: 600 health

Sarsaparilla

Giant Salamander: 1000 HP

Bodo

Shirley: 500 HP

Valentina

Dodo: 1000 HP

Tsarosaurus

Tsarosaurus: 1400 HP

axem rangers

Axem Pink: 400 HP

Makupa

HP: 1600 HP

baby boomers

Red/Blue Boomer: 2000 HP

Axl

External health value: 1800

Super Mario RPG

Super Mario RPG is a game produced by Square that has some similarities to other Square games such as Final Fantasy, mixing the story and gameplay style of Super Mario Bros. It follows the typical structure of a Japanese role-playing game (JRPG), focusing on exploration and turn-based combat. The game has two main parts: adventure and combat.

When not fighting monsters, the gameplay plays like a 3D platformer, with Mario moving around in an isometric view. It includes classic Mario elements like hitting question blocks. Unlike some RPGs, there are no surprise battles; you can see enemies on the battlefield, and combat only starts when Mario comes into contact with an enemy, allowing you to avoid unnecessary fights.

Initially, you can only control Mario, but your party can grow to five characters. In combat, Mario fights with up to two other people, and you can switch between them as you explore. Each character has unique attacks; for example, Princess Toadstool focuses on healing, while Geno and Bowser have powerful offensive moves. Combat is turn-based, and you can choose actions such as attacking, defending, running, using items, or casting magic. There was also a special move called a Move Command that involved timed button presses, which became a feature in later Mario RPGs.

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Super Mario RPG plot

One day, Mario goes to Bowser’s castle to rescue Princess Toadstool. During their battle, a giant sword named Axl crashes into the castle, sending Mario, Toadstool, and Bowser in different directions and scattering Seven Star fragments. Mario returns to his place and meets Toad, who tells him to save Toadstool. Returning to Bowser’s castle, Mario discovers that the bridge was destroyed by Axl. He then discovers that the Mushroom Kingdom is occupied by the Blacksmith Gang. Mario helps a “tadpole” named Marlowe to retrieve the frog coins. They join forces to defeat the gang boss Mike and find the star fragments.

Marlo isn’t really a tadpole, but he goes on missions with Mario. They met Geno, the star spirit in the puppet’s body, and together they defeated Bowyer in Rose Town and regained another Star Fragment. Bowser seeks Mario’s help and joins the team. They rescue Princess Toadstool from the booster tower, only to discover that the wedding was a misunderstanding. Princess Toadstool (or Princess Peach in disguise) joins the party. After collecting five more star fragments, they discovered that Valentina had imprisoned the ruler of the Nimbus Land. Mario disguised himself as a statue and defeated Valentina and Dodo.

Super Mario RPG Overview

Developer

square

Publisher

Nintendo

director

Maekawa Yoshihiko

Chihiro Fujioka

Producer

Shigeru Miyamoto

programmer

Deep Valley Civilization

artist

Hideo Minaba

Kato Kiyofumi

Yuko Yue

writer

Kensuke Tanabe

Teshima Atsushi

composer

Yoko Shimomura

series

mario

engine

Unity (Nintendo Switch)

platform

super red and white machine

nintendo switch

release

Supernova

Japan: March 9, 1996

North America: May 13, 1996

nintendo switch

Global: November 17, 2023

type

role play

model

single player

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