Battlefield 2042 Update 1.45 Patch Notes
Areas for improvement
Improved round screen end
In Update 6.1, you’ll now find a new and improved end-of-turn screen designed to further emphasize the beneficial actions of squad matches. There will now be a “Best Squads” screen, highlighting the most efficient squad in that particular match, as well as the main vehicle used by that squad.
Beyond that, you’ll continue to see your team and your contribution to the game.
EMKV90-TOR improvements
The 6.0 update introduces some changes we’ve made around the EMKV90-TOR, designed to address its anti-vehicle capabilities over a considerable range.
Update 6.1 provides the second part of the package, designed to further enhance and improve the functionality of EMKV90-TOR. Part Two will include a series of weapons and changes that will allow the vehicle to handle close-quarters combat should you choose to modify your vehicle’s loadout to accommodate a more aggressive approach.
Change log
AI, soldiers, and general improvements
- Fixed an issue where the camera would capture a position when reloading in the passenger seat of an open vehicle and simultaneously exiting the vehicle.
- Fixed an issue that caused incorrect voice lines to be played when changing specialists during the pre-turn phase.
- Fixed an issue where the vehicle deployment option was still present despite there being no vehicles on the map.
- Fixed missing audio before and after holding your breath with a sniper rifle.
- Fixed an audio issue that caused the Heavy Suppressor SFX to not play correctly when changing fire modes.
Maps and modes
Edited
- Players will no longer be able to get on top of the incinerator on flag A to ensure fairer capture opportunities.
- Fixed an issue where ammo and health kits would clip through certain objects.
- Fixed an issue where players could get stuck behind certain objects.
- Fixed the out-of-bounds scene in the Biodome.
- Fixed a case where shadows could display incorrectly on and from Flag A to Flag B.
get rid of
- Fixed an issue with fire effects around silos when “disengaging”.
valparaiso
- Fixed an issue where trees could not be destroyed by aircraft.
Gadgets and Experts
- Fixed an issue with EOD bots passing revisions in some areas.
- Fixed an issue that caused the Expert to not properly transition from climbing to falling.
- Paik’s EMG-X scanner will no longer trigger when using certain vehicles.
- Improved an issue where explosions could pass through obstacles in the presence of smoke.
- Fixed an issue that caused G84-TGM cooling to fail if the user controlled the EOD robot after launching the missile.
- The OV-P recon drone should now have a cooldown when destroyed by an EMP grenade or EMP burst
car
- Improved Jets first-person free view sensitivity based on player feedback that it was too slow.
- The Penguins have been tampering with the manufacturing process of light aircraft, and MD540 Nightbirds, jets, and stealth helicopters are now vulnerable to standard bullets.
- Guided rounds on Battlefield™ Portal tanks will no longer fire until the weapon locks on.
- Tanks should no longer be able to climb very steep angles.
- UH-60 (BF3) Passengers will no longer face the opposite direction in third person view when shooting.
- Fixed an issue where drone keybindings were showing as “Unassigned”.
- Controller input should no longer be shown for the selected weapon.
- Drones – Laser guided missile kills will now show up correctly in the XP log.
MD540 night bird
- Minimum minigun damage reduced from 10 to 8.
- Minigun damage reduction will now be reduced from 150 to 100.
- Minigun damage reduction will now be reduced from 300 to 250.
Developer Comment: We introduced these changes to ensure that the MD540 Nightbird is most effective within its intended combat range near medium. We don’t expect these changes to bring huge performance changes, but players may experience reduced effectiveness when attacking targets outside their intended range.
EMKV90-TOR
- The gunner’s seat will now have a 20mm shotgun, 40mm grenade launcher and 7.62 minigun available as loadout options.
- EMKV90-TOR pilots now have access to a unique, close-range coaxial barrel weapon with a high rate of fire.
- Both primary weapons of the EMKV90-TOR now increase turret speed.
arms
- Fixed an issue that could cause Ghostmaker R10 bolts to disappear prematurely during flight.
- Fixed an issue that caused the crosshair to sometimes remain off-center of the screen during recoil on the MP28 and MP443.
- Armor-piercing bullets on Avancys had the wrong headshot multiplier (2.1x) and are now the same as other LMG bullets (2x)
- Various minor UI improvements have been made to the weapon collection screen.
- Various fixes to shooting, reloading and other weapon related animations.
- Fixed an issue where muzzle flash would not be reduced properly with subsonic ammo when used with certain barrel attachments.
- Fixed various cases where incorrect textures were being used in some magazines.
- Fixed clipping when using an M11 scope and firing the Masterkey attachment on an M5A3 or AK-24.
- Fixed clipping when using the Fusion Holo scope on the PF51.
- Fixed an issue on the RM68 that could cause the Advantages and Disadvantages fields on the loadout screen for the default barrel attachment to be applied to other barrel attachments when equipped to the weapon.
- Fixed smoke VFX placement when using PB Heavy Suppressor on K30.
- Fixed ADS travel speed on RPT-31, which was slower than other LMGs.
- Fixed the “Switch Scope” UI prompt that appeared on the screen when using a scope without this feature.
- Fixed an issue that could cause the PP-29 to have lower dispersion when moving than when stationary.
- Minor modifications to AEK-971 handling. Recoil now resets faster, has a different multiplier for the first shot in a burst, and has improved recoil camera behavior.
- The overall accuracy of the GEW-46 is reduced by 5%, which is only noticeable at longer distances.
- The ACW-R damage curve has been slightly adjusted and is now as follows:
- 0 – 15 meters: 28 damage
- (Previously: 0-30 meters: 28 points of damage)
- 15 – 20 meters: 26 damage
- 20 – 70 meters: 22 damage
- (Previously: 30-75 meters: 22 points of damage)
- Above 70 meters: 18 points of damage
- Fixed missing suppressor icon on BSV-M and SWS-10.
- Fixed missing pros and cons stat field for M1911 reload speed.
- Fixed an issue causing NVK-S22 to appear blue.
- Fixed Subsonic not using suppressed muzzle flash when using muzzle brakes and suppressors.
- Fixed various names for Vault weapons’ default and extended magazines
- Fixed several laser and flashlight icons missing type icons on Sanctuary weapons
- Fixed an issue where the laser downtube icon was not updated during deployment
- Fixed missing accessory descriptions for MP443, MP412 Rex and M1911
- Fixed issue with Gewehr 43 magazines being referred to as strip magazines
- Fixed an issue that caused the Gewehr 43 magazine size to be displayed as 10 instead of 5.
- Fixed an issue with the MP443 causing a kickback effect where it appeared the suppressor was misaligned
Battlefield 2042
“Battlefield 2042” is a shooting game produced by DICE and published by Electronic Arts. It was released on November 19, 2021, for different platforms including PlayStation, Xbox, and Windows. Unlike previous Battlefield games, this one is solely focused on multiplayer mode and has no single-player story.
A unique feature is that it allows players from different platforms to play together, a first for the series. However, when the game launched, it received mixed reviews from experts and players didn’t like it very much. They had issues with the technology, felt the game was missing some features, and didn’t like some changes to the gameplay.
Additionally, Electronic Arts, which released the game, didn’t sell as many copies as they had hoped. This means how many people buy and play games that don’t live up to their expectations.
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“Battlefield 2042” trailer
Battlefield 2042 gameplay
“Battlefield 2042” is a multiplayer shooting game set in the future. It has advanced weapons, gadgets, and vehicles like drones and turrets. Players can request vehicles to be dropped anywhere. There is a “Plus” system to customize weapons on the spot. Instead of fixed professions, players can choose specialists with skills from common professions such as Assault, Engineer, Medic, and Reconnaissance. Each expert has unique abilities. For example, Emma can use a wingsuit and Maria has a healing pistol.
The game has large maps with destructible environments and extreme weather such as tornadoes and sandstorms. There are three main modes: “Total War,” which involves one team attacking and the other team defending, “Breakthrough,” and “Conquest,” in which both sides compete for control points. These modes can be played with or against computer players. On some platforms, matches can host up to 128 players.
“Battlefield Portal” is a mode that allows players to create custom game modes and use maps from older Battlefield games. They can also change things like health and weapons. “Danger Zone” is a cooperative mode in which teams race to retrieve data from a fallen satellite guarded by computer-controlled enemies. In this mode, players can earn points to buy new things.
Battlefield 2042 Overview
title |
Battlefield 2042 |
type |
Action, Adventure, Casual |
Developer |
dice |
Publisher |
electronic arts |
Franchise |
battlefield |
release date |
November 19, 2021 |
Battlefield 2042 system requirements
at the lowest limit |
respected |
|
processor |
AMD Ryzen 5 1600, Core i5 6600K |
AMD Ryzen 7 2700X, Intel Core i7 4790 |
memory |
8GB RAM |
16 GB RAM |
graphics |
AMD Radeon RX 560, Nvidia GeForce GTX 1050 Ti |
AMD Radeon RX 6600 XT, Nvidia GeForce RTX 3060 |
operating system |
64-bit Windows 10 |
64-bit Windows 10 |
DirectX |
Version 12 |
Version 12 |
network |
Broadband Internet connection |
Broadband Internet connection |
storage |
100 GB free space |
100 GB free space |
sound card |
No recommendation |
No recommendation |
Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.