Dota 2 Update 7.35 Patch Notes, Dota 2 Gameplay

Dota 2 Update 7.35 Patch Notes

GENERAL UPDATES

  • Neutral Creeps bounty decreased by 2 across the board

  • Neutral Creeps are no longer affected by Mines, Graveyard, Statue and Well buffs

  • Super Creeps and Mega Creeps attack damage increased by 5

  • Courier Health is replaced with attacks to kill. Courier dies after 1 melee hero attack, 2 ranged hero attacks or 6 creep/tower attacks.

  • Courier can no longer be healed and they can’t regenerate health, except in the fountain

  • Fountain now deals 25% splash damage in a 250 radius around the target

  • Added Watchers in the Mines and Well areas

  • Teleport times to Outposts in the Radiant and Dire jungles decreased from 6s to 4s

  • Using Twin Gates now costs 75 mana

  • Units without mana can use Twin Gates for free

  • Tormentor can now no longer have less than 0 armor

  • Tormentor now has a new ability: “The Shining”. Deals 30 damage per second on 0.2s intervals (6 damage per tick) distributing it evenly among all units within 1200 range

  • Added new Roshan ability Roar of Retribution. If attacked by the team that last killed him, Roshan will release a roar that is heard globally, damages all units in 900 AoE and applies a debuff on them that increases incoming damage by 25%. Triggers when Roshan’s health drops below 80%. Damage: 50. Damage Bonus per Minute: 10. Debuff Duration: 8s. Cooldown: 20s

  • Added a new Roshan drop: Roshan’s Banner. It creates a banner anywhere on the map that buffs allied lane creeps for 45s once they walk in a 750 radius, increasing their health by 75% and damage by 50%. Banner lasts for 5 minutes or it can be destroyed with 6 hero attacks (creep attacks count as 1/4th of a hero attack). Item is consumed on use. Placing the banner informs an enemy team about its location. Multiple banners do not stack. Bounty on kill: 200g

  • Starting from the second death, Roshan drops Cheese when killed on the Radiant side and Roshan’s Banner when killed on the Dire side

  • Starting with the third death, Roshan now drops Refresher Shard on the Radiant side and Aghanim’s Blessing on the Dire side

  • Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus decreased from 100% to 80%. Now also provides +15% Spell Amplification.

  • Invisibility Rune now grants 25% damage reduction while invisible +5% for each full rune cycle

  • Haste Rune now lasts for 22s +3s for each rune cycle

  • Arcane Rune Cooldown Reduction decreased from 30% to 25%

  • Regeneration Rune is no longer disabled by taking damage, instead it lowers the regen rate to 1% HP/MP per second

  • Removed a tree on the area on top of Dire’s Tier 2 Mid tower

  • Removed a tree on the area on top of Radiant’s Tier 1 Mid tower

  • Removed a tree next to the Medium Neutral camp on top of Dire’s Tier 1 Top tower

  • Removed a tree on the path below Radiant’s Tier 2 Bottom tower

  • Added support for a new bonus: AoE Radius

  • Affects Areas of Effect, increasing width and radius of spells. Does not affect lengths and ranges that are already increased by Aether Lens. Also ignores auras and passive aura-like components of some active spells (i.e. Urn’s soul gathering radius and Silencer’s INT steal range)

  • Currently this effect is provided only by Bloodstone

  • Fixed longstanding and game-breaking bug where the chance for hero melee damage block was 49% instead of 50%

  • Fixed Lotus Pool lotuses not spawning at the exact minute mark

TRENDING

ITEM UPDATES

RING OF TARRASQUE

RETURNING ITEM

TIARA OF SELEMENE

NEW ITEM

KHANDA

NEW ITEM

  • Requires Crystalys (2000), Phylactery (2400) and a 600g recipe. Total cost: 5000

  • Provides +50 Damage, +200 Health, +200 Mana and +8 All Attributes

  • Passive: Critical Strike. 30% chance to deal 160% critical damage on attacks

  • Passive: Empower Spell. The spell is similar to Phylactery’s passive, but bonus damage is rescaled from flat 100 to 100 + 75% of your attack damage

PARASMA

NEW ITEM

  • Requires Witch Blade (2775) and Mystic Staff (2800). Total cost: 5575

  • Provides +45 Intelligence, +40 Attack Speed, +8 Armor and +300 Attack Projectile Speed

  • Passive: Magic Corruption. All your attacks apply a -20% Magic Resistance debuff on enemies for 4s

  • Passive: Witch Blade. The spell is similar to Witch Blade’s passive, but Intelligence Multiplier is increased from 0.75x to 1x and Cooldown is decreased from 9s to 7s

JAVELIN

  • Cost decreased from 1100 to 900

  • Pierce Damage decreased from 70 to 60

QUARTERSTAFF

RING OF HEALTH

ULTIMATE ORB

VOID STONE

ARCANE BOOTS

ITEM REWORKED

  • Recipe changed. Now requires Boots of Speed (500), Ring of Basilius (425) and a 375g recipe. Total cost unchanged

  • No longer provides +250 Mana

  • Now also provides +0.75 Mana Regen

  • Now has Basilius Aura: +1 Mana Regen to all allied units within 1200 radius

  • No longer disassemblable at any time

BLOODSTONE

BLOODTHORN

ITEM REWORKED

  • Recipe changed. Now requires Orchid Malevolence (3475), Javelin (900), Hyperstone (2000) and a 450g recipe. Total cost increased from 6800 to 6825

  • Intelligence bonus decreased from +32 to +15. Mana Regen bonus decreased from +5 to +3. Damage bonus decreased from +35 to +10

  • Health Regen bonus increased from +6.25 to +6.5. Attack Speed bonus increased from +60 to +100

  • No longer provides +25% Magic Resistance

  • No longer grants Mage Slayer’s passive

  • Now also provides Javelin’s passive. Effect is similar, but the piercing chance is increased from 30% to 40%

  • Soul Rend now also causes all attacks against the target to deal 60 bonus magical damage

BUTTERFLY

  • Recipe changed. Now requires Claymore (1350) instead of Quarterstaff (875). Total cost increased from 4975 to 5450

  • No longer provides +30 Attack Speed

  • Now also provides +20% Base Attack Speed (Note: affects only the base Attack Speed and gained from Agility attribute. Does not affect Attack Speed bonuses from buffs and items)

CRYSTALYS

DAEDALUS

DISPERSER

  • Recipe changed. Now requires Diffusal Blade (2500), Eaglesong (2800) and a 400g recipe. Total cost unchanged
  • No longer grants +45 Damage

  • Agility bonus increased from +20 to +40

  • Suppress duration increased from 4s to 5s

DIVINE RAPIER

ECHO SABRE

  • Recipe changed. Now requires Ogre Axe (1000), Broadsword (1000) and Void Stone (700). Total cost increased from 2500 to 2700

  • No longer provides neither +10 Intelligence nor +10 Attack Speed

  • Damage bonus increased from +15 to +20

  • Strength bonus increased from +13 to +15

  • Echo Strike Cooldown decreased from 6s to 5s

ETERNAL SHROUD

  • Recipe changed. Now requires Cloak (800), Ogre Axe (1000), Vitality Booster (1000) and 800g recipe. Total cost increased from 3100 to 3600

  • No longer provides +7 Health Regen

  • Now also provides +300 Health

  • Magic Resistance bonus decreased from +35% to +25%

  • Shroud Percentage of Damage as mana restored rescaled from 30% after reductions to 20% before reductions

  • Now has an additional passive: Eternal Endurance. For every 300 magical damage equipped hero receives, it gains a stack up to a maximum of 6. Each stack increases Eternal Shroud’s base magic resistance by 4% and lasts for 8s. Stack duration is independent from each other.

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ETHEREAL BLADE

ITEM REWORKED

  • Recipe changed. Now requires Aether Lens (2275), Ghost Scepter (1500) and a 1600g recipe. Total cost increased from 4650 to 5375

  • No longer provides any of Kaya-based bonuses

  • Now provides +8 All Attributes, +300 Mana, +3 Mana Regen and +250 Cast Range

EYE OF SKADI

  • Recipe changed. Now requires Ultimate Orb (2800), Point Booster (1200) and a 1300g recipe.

  • Attack Speed reduction rescaled from 30/60 to 10%/20%

GLEIPNIR

GUARDIAN GREAVES

  • No longer provides +250 Mana

  • Now provides +1.5 Mana Regen

  • Guardian Aura now also grants +1.5 Mana Regen to allies and +5 to allies below 25% Health

HARPOON

  • Total cost increased from 4500 to 4700

  • No longer provides +10 Attack Speed

  • Damage bonus increased from +15 to +25

  • Strength bonus increased from +20 to +25

  • Intelligence bonus decreased from +16 to +10

  • Echo Strike Cooldown decreased from 6s to 5s

HEART OF TARRASQUE

  • Recipe changed. Now requires Reaver (2800), Ring of Tarrasque (1800) and a 600g recipe. Total cost unchanged

  • No longer grants +250 Health

HELM OF THE OVERLORD

  • Recipe changed. Now requires Helm of the Dominator (2625), Ultimate Orb (2800) and a 775g recipe. Total cost decreased from 6400 to 6200

  • All Attributes bonus increased from +7 to +21

  • No longer grants Vladmir’s Aura

HOLY LOCKET

  • Recipe changed. Now requires Diadem (1000), Magic Wand (450) and a 900g recipe. Total cost decreased from 2400 to 2350

  • No longer grants Regeneration Aura

  • All Attributes bonus decreased from +10 to +9

  • Energy Charge Health/Mana Restored per charge increased from 15 to 17

  • Energy Charge Base Charge Restore Time decreased from 10s to 8s

LINKEN’S SPHERE

  • Recipe changed. Now requires Ultimate Orb (2800), Perseverance (1400) and a 600g recipe. Total cost increased from 4600 to 4800

  • No longer provides +10 Damage

MAELSTROM

  • Recipe changed. Now also requires Gloves of Haste (450). Total cost increased from 2700 to 2950

  • Now also provides +25 Attack Speed

  • Damage bonus increased from +24 to +25

  • Chain Lightning damage decreased from 135 to 120

MAGE SLAYER

  • Total cost increased from 2500 to 2625 (due to Oblivion Staff changes)

  • Attack Speed bonus increased from +20 to +45

  • No longer provides +20 Damage

  • Mage Slayer debuff now also deals 20 damage per second

MANTA STYLE

MASK OF MADNESS

  • Recipe changed. Now requires Morbid Mask (900) and Broadsword (1000). Total cost increased from 1775 to 1900

  • No longer provides +10 Attack Speed

  • Damage bonus increased from +10 to +20

MEDALLION OF COURAGE

METEOR HAMMER

  • Recipe changed. Now requires Crown (450), Kaya (2050) and a 800g recipe. Total cost increased from 2400 to 3300

  • No longer provides neither +6.5 Health Regen nor +2.5 Mana Regen

  • Intelligence bonus increased from +8 to +24

  • Agility and Strength bonuses decreased from +8 to +6

  • Now also provides +10% Spell Amplification, +24% Lifesteal Spell Amplification and +75% Mana Regen Amplification

  • Meteor Hammer Damage Over Time for both Units and Buildings decreased from 60 to 50

  • Meteor Hammer Building Impact Damage decreased from 95 to 90

  • Meteor Hammer Unit Impact Damage decreased from 150 to 130

MJOLLNIR

MONKEY KING BAR

OBLIVION STAFF

  • Recipe changed. Now requires Blitz Knuckles (1000), Sage’s Mask (175) and Robe of the Magi (450). Total cost increased from 1500 to 1625

  • Attack Speed bonus increased from +10 to +35

  • No longer provides +15 Damage

OCTARINE CORE

  • Recipe changed. Now requires Tiara of Selemene (1800) and Soul Booster (3000). Total cost increased from 4600 to 4800

  • Mana Regen bonus increased from +5 to +6

ORB OF CORROSION

ITEM REWORKED

  • Recipe changed. Now requires Orb of Venom (275), Ring of Protection (175) and Gloves of Haste (450). Total cost decreased from 925 to 900

  • Provides +3 Armor and +25 Attack Speed

  • Passive: Corrosion. Attacks on enemies apply a debuff that deals 5 damage per second, slows enemies by 13/4% if the equipped hero is melee/ranged and decreases health they gain from healing, regeneration, lifesteal and spell lifesteal by 20%. Duration: 3s. Damage over time affects buildings

ORCHID MALEVOLENCE

  • Recipe changed. Now requires Oblivion Staff (1625), Cornucopia (1200) and a 650g recipe. Total cost unchanged

  • Mana Regen bonus increased from +2.5 to +3.5

PAVISE

  • Recipe changed. Now requires Energy Booster (800), Ring of Protection (175), Fluffy Hat (250) and a 175g recipe. Total cost unchanged

  • No longer provides +2.5 Mana Regen

  • Now also provides +250 Mana

PHYLACTERY

  • Recipe changed. Now requires a 200g recipe instead of a Sage’s Mask (175). Total cost increased from 2375 to 2400

  • No longer provides +0.7 Mana Regen

PIPE OF INSIGHT

  • Recipe changed. Now requires Cloak (800), Headdress (425), Ring of Tarrasque (1800) and a 700g recipe. Total cost increased from 3375 to 3725

  • Health Regen bonus increased from +6 to +14

REFRESHER ORB

  • Recipe changed. Now requires Cornucopia (1200), Ring of Tarrasque (1800), Tiara of Selemene (1800) and a 200g recipe. Total cost unchanged

  • Health Regen bonus increased from +12 to +18

  • Mana Regen bonus increased from +6 to +8

  • Damage bonus decreased from +20 to +10

REVENANT’S BROOCH

ITEM REWORKED

  • Recipe changed. Now requires Sacred Relic (3400), Voodoo Mask (700) and a 800g recipe. Total cost decreased from 6200 to 4900

  • Provides +70 Damage and +20% Spell Lifesteal

  • Toggle: Phantom Province. Activate to make your attacks cost 75 mana and deal magical damage. Allows to hit Ethereal units

SCYTHE OF VYSE

  • Recipe changed. Now requires Mystic Staff (2800), Tiara of Selemene (1800) and a 600g recipe. Total cost decreased from 5550 to 5200

  • No longer provides neither +10 Strength nor +10 Agility

  • Intelligence bonus decreased from +35 to +30

SHIVA’S GUARD

  • Recipe changed. Now requires Veil of Discord (1725), Platemail (1400) and a 1700g recipe. Total cost decreased from 4850 to 4825

  • Now also provides +8 Strength, +8 Agility and +8 Health Regen

  • Intelligence bonus decreased from +30 to +8

  • Armor bonus increased from +15 to +20

  • Arctic Blast now also causes enemies to take 15% more damage from spells for 16s

  • Arctic Blast mana cost decreased from 100 to 75

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SILVER EDGE

  • Recipe changed. Now requires Shadow Blade (3000), Demon Edge (2200) and a 250g recipe. Total cost unchanged

  • Damage bonus increased from +52 to +60

  • No longer provides critical hits neither passively nor from Shadow Walk

  • Shadow Walk bonus damage increased from 175 to 300

  • Shadow Walk Break duration increased from 4s to 5s

SOLAR CREST

  • Recipe changed. Now requires Pavise (1400), Crown (450), Wind Lace (250) and a 600g recipe. Total cost increased from 2425 to 2700

  • No longer provides +1.75 Mana Regen

  • Now also provides +200 Health and +300 Mana

  • Shine now additionally grants a 400 HP barrier. Can be applied on self but does not grant bonus armor in that case

  • Shine can no longer be cast on enemies

VEIL OF DISCORD

  • Recipe changed. Now requires Helm of Iron Will (975), Crown (450) and a 300g recipe. Total cost increased from 1525 to 1725

  • Now also provides +5 Health Regen and +6 Armor

  • Magic Weakness Spell Damage Amplification decreased from +18% to +10%

  • Magic Weakness is now untargetable, applying a debuff to all enemies within 900 radius from caster

WITCH BLADE

  • Recipe changed. Now requires Oblivion Staff (1625), Chainmail (550) and a 600g recipe. Total cost increased from 2600 to 2775

  • Attack Speed bonus increased from +35 to +40

  • Now provides +1.5 Mana Regen

NEUTRAL ITEM UPDATES

SAFETY BUBBLE

ROYAL JELLY

  • Returning Reworked Item

  • Reworked Tier 1 Neutral item

  • Provides +50 Health and +50 Mana

  • Active: Consume. Consumes all charges of Jelly and grants a target allied unit a buff that provides +2 Health Regen and +1 Mana Regen per charge for 10s. If the target takes damage from Roshan or an enemy hero, the effect is lost. Max Charges: 10. Charge Restore Time: 8s. Cooldown: 12s

TUMBLER’S TOY

LIGHT COLLECTOR

  • New Item

  • New Tier 2 Neutral item

  • Provides +10% Movement Speed

  • Passive: Unclouded. Provides wearer with +6 Health Regen during the day and +3 Mana Regen during the night. If the wearer is not within 200 radius of a tree, these bonuses are doubled

  • Active: Lightbreak. Produces a flash of light that destroys trees in a 325 radius around the wearer. Cooldown: 30s.

WHISPER OF THE DREAD

RING OF AQUILA

DOUBLOON

  • New Item

  • New Tier 3 Neutral item

  • Provides +5 Health Regen and +2.5 Mana Regen

  • Toggle: Flip. Converts 20% of your Max Health to Max Mana, or convert 20% of your Max Mana to Max Health. Cooldown: 5s

NEMESIS CURSE

  • New Item

  • New Tier 3 Neutral item

  • Provides +35 Damage

  • Passive: Glass Cannon. The wearer takes 8% more damage from all sources

  • Passive: Glassify. Wearer’s attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time

CRAGGY COAT

  • Returning Reworked Item

  • Returning Tier 3 Neutral item

  • Armor bonus decreased from 12 to 6

  • No longer decreases Attack Speed by 35

  • Active: Toughen Up. Increases armor by an additional 12 at the cost of -30 movement speed. Duration: 8s. Cooldown: 12s

QUICKENING CHARM

TITAN SLIVER

ANCIENT GUARDIAN

AVIANA’S FEATHER

  • New Item

  • New Tier 4 Neutral item

  • Provides +25% Evasion and +30 Movement Speed

  • Passive: Free Bird. When below 30% health, wearer gains flying movement (not flying vision)

RATTLECAGE

  • New Item

  • New Tier 4 Neutral item

  • Provides +12 Armor

  • Passive: Reverberate. After taking 180 damage from any source, the wearer fires a projectile at up to 2 random nearby enemies, within a 600 radius, prioritizing heroes, that deal 125 physical damage and slow the targets’ movement and attack speed by 100% for 0.2s

PENTA-EDGED SWORD

  • Item cycled out

  • SPELL PRISM

  • Item cycled out

UNWAVERING CONDITION

  • New Item

  • New Tier 5 Neutral item

  • Provides +95% Magic Resistance

  • Passive: Unwavering. Wearer’s Max Health is set to 1500 and can’t be altered by other effects or attributes

MAGIC LAMP

EX MACHINA

FALLEN SKY

HERO UPDATES

ABADDON

CURSE OF AVERNUS

TALENTS

ALCHEMIST

ACID SPRAY

CORROSIVE WEAPONRY

ANCIENT APPARITION

TALENTS

ANTI-MAGE

TALENTS

ARC WARDEN

TALENTS

AXE

BERSERKER’S CALL

CULLING BLADE

TALENTS

BANE

BRAIN SAP

  • Heal/Damage increased from 75/150/225/300 to 90/160/230/300

  • Mana Cost rescaled from 100/120/140/160 to 120/130/140/150

  • Aghanim’s Shard now also decreases cooldown by 3s

NIGHTMARE

BATRIDER

FLAMEBREAK

FIREFLY

FLAMING LASSO

BEASTMASTER

TALENTS

BLOODSEEKER

BLOODRAGE

BLOOD RITE

TALENTS

BOUNTY HUNTER

TALENTS

BREWMASTER

PRIMAL SPLIT

TALENTS

BRISTLEBACK

VISCOUS NASAL GOO

BRISTLEBACK

TALENTS

CENTAUR WARRUNNER

HOOF STOMP

TALENTS

CHAOS KNIGHT

CHAOS STRIKE

CHEN

PENITENCE

HOLY PERSUASION

DIVINE FAVOR

  • Ability reworked

  • Passively provides an aura that increases Health Regen by 1/2/3/4 to all allied units within 1200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20%. Effect duration: 6s. Self-casting also teleports any units under Chen’s control to him after a 6 second delay. If a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14s

HAND OF GOD

CLINKZ

BURNING BARRAGE

TALENTS

CLOCKWERK

OVERCLOCKING

CRYSTAL MAIDEN

ARCANE AURA

CRYSTAL CLONE

TALENTS

DARK SEER

ION SHELL

WALL OF REPLICA

DARK WILLOW

SHADOW REALM

TALENTS

DAWNBREAKER

CELESTIAL HAMMER

DAZZLE

POISON TOUCH

BAD JUJU

DEATH PROPHET

SILENCE

TALENTS

DISRUPTOR

THUNDER STRIKE

STATIC STORM

TALENTS

DOOM

DEVOUR

INFERNAL BLADE

DOOM

  • No longer makes a hero deniable

TALENTS

DRAGON KNIGHT

BREATHE FIRE

DROW RANGER

GUST

GLACIER

TALENTS

EARTHSHAKER

ECHO SLAM

ELDER TITAN

EARTH SPLITTER

EMBER SPIRIT

SEARING CHAINS

SLEIGHT OF FIST

FLAME GUARD

ENCHANTRESS

ENCHANT

TALENTS

ENIGMA

DEMONIC SUMMONING

MIDNIGHT PULSE

  • Now also deals 5/10/15/20 base damage

  • Current Health as Damage decreased from 5/7/9/11% to 4/6/8/10%

  • Radius decreased from 650 to 600

FACELESS VOID

TALENTS

GRIMSTROKE

INK SWELL

SOULBIND

TALENTS

  • Level 10 Talent Ink Swell Cooldown Reduction decreased from 5s to 4s

  • Level 15 Talent Ink Swell Movement Speed bonus decreased from +14% to +12%

  • Level 25 Talent Stroke of Fate Damage increased from +60% to +75%

GYROCOPTER

CALL DOWN

  • Ability reworked

  • Now always shoots 3 missile strikes in the vector targeted direction, but with a single missile per strike

  • Each missile deals 250/400/550 damage and slows enemy movement by 50% for 4s

  • Delay between strikes increased from 0.75s to 1s

  • Strike Radius decreased from 600 to 400

  • Mana Cost increased from 125 to 150/200/250

TALENTS

HOODWINK

ACORN SHOT

BUSHWHACK

INVOKER

IO

TETHER

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JAKIRO

DUAL BREATH

  • Start Radius decreased from 225 to 150. End Radius is unchanged

  • Movement Slow decreased from 28/32/36/40% to 25/30/35/40%

  • Attack Slow decreased from 28/32/36/40 to 25/30/35/40

TALENTS

JUGGERNAUT

BLADE FURY

  • Damage tick rate rescaled from permanent 0.2s to Juggernaut’s attack rate at current Attack Speed multiplied by 2

  • Damage rescaled from 90/115/140/165 per second to 35/40/45/50 damage per tick

  • Aghanim’s Shard reworked. Now increases Blade Fury Radius by 100 and slows enemies movement speed by 35%

TALENTS

  • Level 10 Talent +100 Blade Fury Radius replaced with +150 Healing Ward Radius

  • Level 10 Talent +5 All Stats replaced with +10% Blade Dance Crit Damage

  • Level 15 Talent +100 Blade Fury DPS replaced with +30 Movement Speed During Blade Fury

KEEPER OF THE LIGHT

WILL-O-WISP

RECALL

TALENTS

  • Level 10 Talent Blinding Light Miss increased from +30% to +40%

  • Level 20 Talent Chakra Magic Dispels replaced with +1.5s Solar Bind Stun when target is fully slowed

  • Level 25 Talent Illuminate Damage increased from +180 to +200

  • Level 25 Talent +1.2s Blinding Light Stun replaced with Chakra Magic Strong Dispels

KUNKKA

TORRENT STORM

TALENTS

LEGION COMMANDER

OVERWHELMING ODDS

DUEL

TALENTS

LESHRAC

DIABOLIC EDICT

LIGHTNING STORM

LICH

SINISTER GAZE

ICE SPIRE

TALENTS

LIFESTEALER

RAGE

LINA

TALENTS

  • Level 20 Talent +11% Spell Amplification replaced with +5 Laguna Blade Supercharge Stacks

  • Level 25 Talent Laguna Blade damage is Pure replaced with +150% Crit On Targets Affected By Dragon Slave (only affects Lina’s attacks)

LION

MANA DRAIN

TALENTS

LONE DRUID

SUMMON SPIRIT BEAR

  • Bear Armor decreased from 3/4/5/6 to 0/2/4/6

  • Fetch Duration increased from 2.25s to 2.5s

  • Fetch no longer slows the bear

SAVAGE ROAR

TALENTS

MAGNUS

SKEWER

TALENTS

MARCI

REBOUND

UNLEASH

TALENTS

MARS

SPEAR OF MARS

GOD’S REBUKE

BULWARK

ARENA OF BLOOD

MEDUSA

SPLIT SHOT

TALENTS

MEEPO

POOF

TALENTS

MIRANA

STARSTORM

LEAP

TALENTS

MONKEY KING

BOUNDLESS STRIKE

TREE DANCE

WUKONG’S COMMAND

TALENTS

MUERTA

GUNSLINGER

PIERCE THE VEIL

NAGA SIREN

TALENTS

NATURE’S PROPHET

NECROPHOS

DEATH PULSE

HEARTSTOPPER AURA

TALENTS

  • Level 20 Talent Heartstopper Regen Reduction decreased from +30% to +25%

NIGHT STALKER

  • Base Mana Regen increased from 0 to 0.25

VOID

  • Mana Cost decreased from 90/100/110/110 to 90/95/100/105

HUNTER IN THE NIGHT

  • Aghanim’s Shard Max Health Restore decreased from 35% to 30%

TALENTS

  • Level 15 Talent Dark Ascension Damage decreased from +35 to +30

NYX ASSASSIN

BURROW

  • No longer requires Nyx Assassin to face a direction when casting spells

TALENTS

  • Level 10 Talent +6% Spell Amplification replaced with +75 Vendetta Damage

OGRE MAGI

TALENTS

OMNIKNIGHT

GUARDIAN ANGEL

  • Ability reworked
  • Now a single target ability with a 900 Cast Range
  • Mana Cost decreased from 150/200/250 to 100/150/200
  • 160/140/120s Cooldown replaced with 2 Charges. Charge Restore Time: 80/70/60s
  • Aghanim’s Scepter reworked. Now grants an additional charge, increased cast range to global and always casts Guardian Angel on Omniknight as well as the target

TALENTS

For more updates, refer to the official site of Dota 2.

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Dota 2

Dota 2 is a popular multiplayer online battle arena (MOBA) game developed and published by Valve. Released in 2013 for Windows, OS X, and Linux, it’s a sequel to the Warcraft III mod, Defense of the Ancients (DotA). In Dota 2, two teams of five players each control unique heroes with special abilities, aiming to destroy the opposing team’s Ancient, a key structure in their base.

The game’s development started in 2009 with IceFrog, the lead designer of DotA, joining Valve. It utilizes the Source 2 engine and is free-to-play, with no in-game purchases affecting gameplay. Instead, Valve supports the game through cosmetic items sold in loot boxes and a subscription service called Dota Plus. Dota 2 boasts a vibrant esports scene, highlighted by the Dota Pro Circuit tournaments and The International, an annual premier tournament with substantial crowdfunded prize pools, exceeding $40 million.

The game’s steep learning curve and complexity have been criticized, but it is widely praised for its rewarding gameplay and loyalty to its predecessor. With millions of concurrent players, Dota 2 is among the most played games on Steam, leading to merchandise, an anime series, and even machine learning experiments, where bots known as the OpenAI Five demonstrated the ability to defeat professional players. Valve also released spinoff games, Artifact and Dota Underlords.

Dota 2 Gameplay

Dota 2 is a multiplayer online battle arena (MOBA) game where two teams of five players each battle to destroy the opposing team’s “Ancient,” a crucial structure in their base. Players control unique characters called “heroes,” choosing from a pool of 124 with diverse abilities and roles. The two main roles are “cores” (carries) and “supports.” Cores start weak but become powerful later, aiming to lead their team to victory. Supports focus on assisting their cores with healing and utility.

Before a match, players go through a drafting phase, selecting heroes strategically. Heroes level up during the game, gaining new abilities and improving existing ones, including a powerful “ultimate” ability. Using abilities consumes mana, which slowly regenerates, and has cooldowns to prevent overuse.

Teams, Radiant and Dire, occupy fortified bases on opposite sides of the map, connected by three paths called “lanes.” Defensive towers guard these lanes, attacking enemies. Computer-controlled creatures called “creeps” follow the lanes, attacking opponents. Neutral creeps in the jungle, between lanes, can be defeated for gold and experience.

The game features a day-night cycle affecting gameplay, and powerful neutral creeps like Roshan provide special items. Players can buy items at shops using gold obtained from killing enemies and creeps. Last-hitting creeps or denying allied units affects gold distribution.

Dota 2 includes various game modes, like “All Pick,” “Captain’s Mode” for professional play, and special events. Matches last around 30 minutes to an hour, with occasional unique game modes. The move to the Source 2 engine introduced the “Arcade” feature, allowing community-created game modes, like the popular “Dota Auto Chess.” This innovative gameplay has contributed to Dota 2’s enduring popularity in the gaming community.

Dota 2 Trailer

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