How to Get Polymer in Starfield? A Complete Guide

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“Starfield” is an action role-playing game produced by Bethesda Game Studios and published by Bethesda Softworks. It was unveiled at E3 2018. The highly anticipated game, set in a space-themed universe, is Bethesda’s first original IP in nearly three decades. Starfield is scheduled to release on September 6, 2023 for Windows and Xbox Series X/S and has received positive reviews from critics.

They praised its open-ended gameplay, combat mechanics, visual beauty, musical score, and technical performance, all of which were significant improvements over Bethesda’s previous games. However, reviewers’ opinions on the game’s narrative and exploration elements were more diverse.

How to get polymers in Starfield?

Polymers are a valuable resource in Starfield and can be extracted from the lush flora and fauna of specific planets, such as the Nesoi in the Olympus system, which may also be your ideal location to settle. To collect polymers, use the scanner to evaluate the yield of items, plants, and creatures. While creatures may need to be killed to obtain polymers, it’s usually more time-efficient to focus on harvesting flora.

However, considering that only 10% of the planets in Starfield support life, a more efficient approach would be to purchase polymers. Shops such as Sieghart’s Outfitters in the Neon District and Jemison Mercantile in the New Atlantis District sell this resource, with each unit weighing 0.50 and selling for 20 credits. Recruiting peers can also help share the load.

For a plentiful supply of polymers, consider a combination of collecting during adventures and purchasing when time is limited. This strategy also works with other organic materials, such as amino acids and fibers.

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starry sky game

Starfield is an action role-playing video game that provides players with the flexibility to seamlessly switch between first- and third-person perspectives at will. The game unfolds in a vast open world of the Milky Way galaxy, blending fictional and real planetary systems. With over 1,000 planets, numerous moons, and space stations to explore, Starfield immerses players in a procedurally generated landscape that is then enhanced with carefully crafted content.

The game adjusts terrain, alien life, and points of interest based on celestial systems and atmospheric conditions to ensure a dynamic experience. New Atlantis, the magnificent city created by Bethesda, is the largest fictional city in the game. During exploration, players will encounter various non-playable characters who may join their team to assist in various abilities, such as combat, item carrying, or diplomacy. Companions can be stationed at player-made outposts, each possessing unique skills and the potential for romantic interaction.

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The story of “Starfield” takes place in a vast area called the “Settled Galaxy”, covering about 50 light-years outside the solar system. The game’s lore delves into historical events, specifically the Colonial War, a major conflict between the United Colonies and the Free Star Collective around 2310.

Starfield’s storyline picks up twenty years after the conflict, with the major factions trying to maintain an uneasy peace while also dealing with the consequences of their past actions. Players take on the role of a fully customizable character and a member of Constellation, a renowned organization dedicated to space exploration and adventure.

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Starfield marks a major milestone as Bethesda Game Studios’ first new intellectual property (IP) in 25 years, with director Todd Howard describing it as “Skyrim in space.” The studio’s exploration of space-themed games dates back to 1994, when they acquired and later lost the rights to develop a game based on the Traveler role-playing system. Starfield takes its atmospheric elements from the canceled space fighting game The Tenth Planet.

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Although Bethesda has wanted to make a sci-fi game for years, it still needed time to perfect a unique “NASA punk” theme that blends an advanced futuristic setting with technology rooted in NASA missions. Development on Fallout 4 has continued since its release in 2015, using the new Creation Engine 2 for the first time.

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