League of Legends Update 13.22 Patch Notes: Fixes and Improvements

League of Legends Update 13.22 Patch Notes

CHONCC’S TREASURE

 Fortune’s Favor is back, as the more seasonally appropriate Choncc’s Treasure! The mode (and Choncc) have an all new look too! 

SYSTEM CHANGES

  • With Carousel gone, the starting unit you receive is now a random 4 or 5-cost. Units will be of the same cost for all players.
  • After the carousel round, Choncc will come by to give you special loot orbs. More and more rewards will be given out the later into the game it gets.
  • At 50 Tactician Health, the player will receive a large golden orb with some special items to help them catch back up.
  • Two new items were added! Choncc’s Prowler’s Claw and Choncc’s Rocket-Propelled Fist. Expect to see these in special loot drops.
  • Loot drops and patterns have been updated.
  • Both Region Portals and Remastered Portals are available options.

NEW PLAYER ONBOARDING

NEW PLAYER EXPERIENCE UPDATES

 The following changes go live with patch 13.23 (Remix Rumble’s launch) and only impact “new players”, who have played 3 or fewer non-Tutorial games of TFT on that account. 

  • New players will only be able to queue for Normals, all other queues will be locked
  • During a player’s first 3 games, new players will see bots in their games. These bots will adapt to their skill, providing a more gradual onramp to TFT.
  • Players will only see these bots in their first 3 games. Players WILL NOT encounter them in any queue after their first 3 games.
  • Established players who have already played more than 3 games of TFT won’t see any changes unless they queue with a new player, and they won’t be able to join any other queue besides Normals while in a Lobby with a new player. Prism’s note to these established players queuing with newcomers: “Please be kind to our bots – they’re nowhere close to Challengers, but still appreciate a “‘gg wp.’”

SYSTEM CHANGES

REGION PORTALS

 Looks like Scuttle is back on the menu…as a Region Portal…what, did you think I meant food? That would be gross. Don’t be gross please. 

  • Scuttle Puddle and Beats By Scuttle have been re-enabled. Rejoice!
  • Scuttle Dragon (XL Scuttle Crab) now drops more gold and an additional item!

OVERTIME BUFF

 When overtime hits, the round ends in an instant, as champions gain an URF-load of power and start one-shotting each other. This can also result in a situation where two AP casters are opposing each other and the one who casts their ability first wins despite the opposing caster being a higher star, or having items. Now the Overtime buff will ramp over time, resulting in combats that end quickly, but not suddenly. 

  • URF Overtime buff no longer grants bonus AP or AD.
  • Overtime now grants a stacking buff every second that gives 10% more damage, 10% more attack speed, 10% less healing and shielding received (capped at 70%), 10% less crowd control duration (capped at 70%).
  • Also grants a flat movement speed bonus (unchanged)

LARGE CHANGES

 Even with changes so large, I’ll always be there for you. 

TRAITS

 Chat: Stop trying to make 3 Bruiser a thing, Mort.

Mort: 3 Bruiser.

With our last patch of the set, some changes aren’t entirely about balance. Our Bruiser 3 change comes from Mort’s tendency to field 3 Bruisers, a suboptimal play given his status as the S.G.O.A.T. (second greatest of all time). Seeing the misplay, chat gets chatting, talkers get talking, and yappers get yapping. To silence the chats and yaps, Mort has gone in and added a Bruiser 3 trait breakpoint with numerical values that honestly do not move the needle in the way the trait should be played.

While some Ixtal elements have found successful comps, others have fallen by the wayside like a Stone in the Wind.

While we’ve seen success with Zaun 2 in a number of cases, Zaun 4/6 have been underwhelming for most of Horizonbound, so we’re making all the mods better to encourage playing the trait for the last patch. 

  • Bilgewater Damage Amp: 33/60/70/135% ⇒ 40/60/70/135%
  • Bruiser Structure: 2/4/6 ⇒ 2/3/4/6
  • Bruiser HP: 10/40/80% ⇒ 10/12/45/80%
  • Freljord max Health True Damage: 8/15% ⇒ 10/18%
  • Gunner AD per Stack: 6/12/25% ⇒ 7/13/25%
  • Ixtal Electric Stun Duration: 2 ⇒ 3 seconds
  • Ixtal Stone Duration: 8 ⇒ 10 seconds
  • Ixtal Stone Heal: 750 ⇒ 900
  • Ixtal Wind Duration: 4/5 ⇒ 5/10 seconds
  • Ixtal Wind AS: 40/100% ⇒ 50/100%
  • Zaun Adaptive Implant AD/AP & Omnivamp: 35% ⇒ 40%
  • Zaun Adaptive Implant Overcharge amount: 50% ⇒ 60%
  • Zaun Hextech Exoskeleton Base Heal: 15% ⇒ 20%
  • Zaun Hextech Exoskeleton Overcharge Heal: 25% ⇒ 30%
  • Zaun Robotic Arm Overcharge: 25% ⇒ 30%
  • Zaun Shimmer Injector Base AS & Heal: 35% ⇒ 44%
  • Zaun Virulent Bioware Base Damage: 18% ⇒ 20%
  • Zaun Virulent Bioware Overcharge Max HP: 4% ⇒ 6%
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UNITS: TIER 1

The buff that will take Illaoi to Ill-wowi.

Milio’s getting new shoes with this buff.

Orianna is getting a spell adjustment that amps up her single target damage and lowers the power of her shield. It’s not a big enough change to shift her spell name from Command: Protect to Command: Neglect, but for the Orianna carry fans out there this should result in a slightly deadlier clock-lady. 

  • Illaoi max Mana buff: 40/80 ⇒ 30/70
  • Illaoi Harsh LessonDamage: 220/330/500 ⇒ 250/375/560
  • Milio Mana: 20/70 ⇒ 0/60
  • Milio Ultra Mega Fire Kick!!! current target Damage: 190/285/425 ⇒ 220/330/500
  • Orianna Command: Protect Shield: 225/250/325 ⇒ 200/225/275
  • Orianna Command: Protect Damage: 260/390/585 ⇒ 290/435/650
  • Poppy Steadfast Hammer Damage: 140/210/315 ⇒ 160/240/360

UNITS: TIER 2

The Riftwalker buff we’ve been waiting for has arrived.

Naafiri is a here-i to clear-i builds with pure-i AD builds.

The meme dream of AD banana bonanza Soraka is alive and well in patch 13.23. Try Rageblade, Spear of Shojin, and Gunblade Soraka carry if you get offered the Harmacist Augment. 

  • Kassadin Force Pulse Damage: 135/200/300 ⇒ 160/240/360
  • Naafiri AS: 0.75 ⇒ 0.8
  • Naafiri Eviscerate AD ratio: 145/155/165% ⇒ 175/175/180%
  • Soraka AD: 55 ⇒ 66
  • Soraka Astral Infusion Heal: 150/170/200 ⇒ 140/160/180
  • Soraka Astral Infusion Damage: 115/165/260 ⇒ 120/180/280
  • Taliyah Seismic Shove Damage: 200/300/450 ⇒ 220/330/495
  • Vi Mana buff: 0/80 ⇒ 20/70
  • Vi Blast Shield damage AD ratio: 250% ⇒ 300%

UNITS: TIER 3

 Darius is no stranger to the patch notes at this point in time, and regardless of whether this takes him into reroll-carry status, this will be our last time together for a while.

Karma took a small hit when we nerfed Blue Buff last patch. We’re stoking her Inner Flame with a numbers buff, but think that psychodynamic therapy could also prove useful. 

  • Darius AD: 65 ⇒ 70
  • Darius max Mana buff: 30/90 ⇒ 20/80
  • Karma Mana buff: 0/50 ⇒ 0/45
  • Karma Inner Flame Damage: 180/270/440 ⇒ 200/300/470
  • Rek’Sai Furious Bite mark true Damage ratio: 190/195/200% ⇒ 240/240/250%

UNITS: TIER 4

One more patch to paint the boards green, one more patch to run the dad who’s mean, one more patch to play the man who’s lean, and one more patch to make this fiend, a friend. Silco’s getting some changes to cast much faster (read: way better with Blue Buff), but at the cost to some of his spell’s damage and healing. This comes after nerfs to his go-to comp’s core tank, Taric, in our last patch, and should have Silco and the Sorcerers feeling like more than a psychedelic rock band name. 

  • Fiora Mana buff: 70/140 ⇒ 60/120
  • Silco Mana buff: 0/45 ⇒ 0/30
  • Silco Undercity Tactics Damage: 85/125/425 ⇒ 65/100/400
  • Silco Undercity Tactics Healing: 20/30/120 ⇒ 20/25/120

UNITS: TIER 5

 Ahri has 9 tails, so we should add more 9s to her tooltip.

Lifting Heimerdinger’s carry upgrades to fulfill the AP carry Heimerdinger dream.

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Ryze was one of our most ambitious units of all time, so let’s send him off on a high note by buffing all of his Realm Warps. 

  • Ahri Essence Thief wave Damage: 230/350/1888 ⇒ 260/390/1999
  • Heimerdinger Apex Turret Mechano Swarm Rocket Damage: 50/120/120 ⇒ 50/200/200
  • Heimerdinger Apex Turret Refractor Beam Damage Amp: 10/40/80% ⇒ 20/50/100%
  • Heimerdinger Apex Turret Refractor Beam now allows the turret’s ability to critically strike if Heimerdinger’s ability can, and lets Heimerdinger share his critical strike chance with the turret.
  • Ryze (Bilgewater) max Mana buff: 30/90 ⇒ 0/75
  • Ryze (Bilgewater) Chance for Loot: 5/7.5/100% ⇒ 5/10/100%
  • Ryze (Bilgewater) Chance for Gold: 10/15/100% ⇒ 10/20/100%
  • Ryze (Bilgewater) Size scaling per gold: 1% ⇒ 2%
  • Ryze (Noxus) max Mana buff: 70/120 ⇒ 40/100
  • Ryze (Noxus) Number of Axes: 4/5/12 ⇒ 5/5/15
  • Ryze (Piltover) Mana buff: 30/90 ⇒ 15/75
  • Ryze (Piltover) shared Damage: 15/30/500% ⇒ 30/30/500%
  • Ryze (Piltover) area duration: 3/4/8 ⇒ 5/5/10 sec
  • Ryze (Shurima) Mana buff: 90/150 ⇒ 60/120
  • Ryze (Shurima) chance to spawn gold: 20/35/100% ⇒ 35/50/100%
  • Ryze (Shurima) chance to Spawn item: 2/5/30% ⇒ 5/10/50%
  • Ryze (Bandle City) Mana buff: 30/75 ⇒ 30/65
  • Ryze (Demacia) Mana buff: 50/110 ⇒ 50/100
  • Ryze (Freljord) max Mana buff: 30/65 ⇒ 15/60
  • Ryze (Ionia) Mana buff: 50/125 ⇒ 30/100
  • Ryze (Ixtal) max Mana buff: 60/120 ⇒ 30/100
  • Ryze (Shadow Isles) max Mana buff: 40/80 ⇒ 30/70
  • Ryze (Targon) Mana buff: 30/100 >> 30/90
  • Ryze (Zaun) max Mana buff: 40/100 ⇒ 30/90

SMALL CHANGES

 Small, like the amount of sleep I got this weekend trying to keep up with all the excitement.

UNITS

 You equip Rapid Firecannon to extend Bel’Veth’s range. I 3-star her. We are not the same. — Aurelion Sol player, patch 13.22, 2023 

  • Bel’Veth’s Royal Maelstrom now targets all enemies at 3-stars
  • Bel’Veth’s Royal Maelstrom base Lashes: 6/6/30 ⇒ 6/6/25

BUG FIXES

  • Nashor’s Tooth and the Baron’s Gift can no longer be placed on mana-less champions.

Explore the world of games through the eyes of NEWSTARS Education! Our games article offers a fresh perspective on games, making it a must-read for enthusiasts. Join us on this exciting journey through the world of games.

League of Legends Plot

In the beginning, League of Legends had a simple story. Players acted as powerful leaders called “Summoners” who guided champions in big battles to stop a big war. But this story was basic and didn’t have much depth like other story games.

Then in 2014, Riot Games changed the story. They took out the idea of Summoners to make room for more creativity and fresh ideas. Some players might have been sad about this, but it was important for the game to keep growing.

Riot even brought in experienced writers like Graham McNeill to make the story more interesting. The game’s lore, even though not a huge part of playing, adds depth to the League of Legends world. It gives a base for the game to expand into other things like comics and new games.

The made-up world went from the Fields of Justice to a new place called Runeterra. They mixed different kinds of stories, like scary Lovecraftian tales and classic fantasy, to make an exciting backdrop for the game and all the extra stuff connected to it.

TRENDING

League of Legends Gameplay

League of Legends is a game where you control a special character called a “champion.” There are over 160 champions to choose from. During the game, your champion gets stronger by gaining experience points (XP) from defeating enemies. You can also make your champion stronger by getting items, which you buy with gold. You earn gold by defeating the other team’s minions, champions, and defensive structures.

The main map in the game is called Summoner’s Rift. It looks like a square with team bases on the top and bottom corners. There are three paths to each base. Your goal is to destroy the enemy team’s “Nexus,” which is guarded by their champions and defensive towers. Your team’s Nexus is in your base where you start and come back after you’re defeated.

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Minions are little computer-controlled characters that come out of your Nexus and move towards the enemy base along the paths. Turrets are big towers that protect the paths. Each base also has three “inhibitors” that make your minions stronger when destroyed.

There’s an area called the “jungle” between the paths where special creatures live. They give you gold and XP when you defeat them. There are even stronger creatures in the river that separates the jungles. Killing these powerful creatures gives your team special abilities.

A game on Summoner’s Rift can last from 15 minutes to over an hour. Usually, one player goes top, one in the middle, one in the jungle, and two at the bottom. They collect gold and XP by defeating minions and try to stop the other team from doing the same. The “jungler” helps in the jungle and assists teammates in the lanes.

League of Legends has two other game modes. ARAM is like Summoner’s Rift but on a smaller map with only one lane. Champions are randomly chosen for players. In Teamfight Tactics, you build a team and they fight automatically against other teams.

There are also special temporary modes that come with in-game events. One of these is URF, where champions have superpowers with no limits. Another is One for All, where everyone on your team plays the same champion. Nexus Blitz has mini-games on a smaller map.

League of Legends Overview

Developer

Riot Games

Publisher

Riot Games

Platforms

Microsoft Windows,macOS

Release

Microsoft Windows: October 27, 2009

OS X: March 1, 2013

Genre

MOBA

Mode

Multiplayer

League of Legends

League of Legends, often called League, is a popular video game made by Riot Games in 2009. It’s a game where two teams of five players fight against each other. Each player controls a special character called a “champion” with their own abilities. The goal is to break into the enemy’s base and destroy their big structure called the “Nexus.”

The game is free to play, but you can buy different looks for your characters. You can play it on computers with Windows or macOS.

People like the game because it’s easy to get into, the characters look cool, and it’s well-made. Even after a long time, people still think it’s a really good game. Some players can be mean or rude, which has been a problem for a while, but the makers of the game are trying to fix it.

Lots of people play League. In 2019, there were often eight million people playing at the same time. It’s so popular that there are music videos, comic books, stories, and even a show called Arcane based on it. There are also other games related to League like one for phones called Wild Rift, a card game called Legends of Runeterra, and a story game called Ruined King.

There’s a big competition in the game, where teams from different parts of the world play against each other. This leads up to a big championship event every year. In 2019, over 100 million people watched this event, with 44 million watching at the same time during the finals. You can watch these competitions on websites like Twitch, YouTube, Bilibili, and even on TV channels like ESPN.

League of Legends Trailer

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